Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 16:51:20 +0000 |
nemo |
Increase AMMO_INFINITE to 100
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 12:19:47 +0000 |
unc0rr |
Partially implement loading mission options
|
file |
diff |
annotate
|
Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 14:48:28 +0000 |
nemo |
oops. wrong size
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 13:53:11 +0000 |
nemo |
fix molotov size
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 23:54:18 +0000 |
koda |
molotov sound FTW
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
|
file |
diff |
annotate
|
Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
|
file |
diff |
annotate
|
Wed, 16 Sep 2009 14:44:40 +0000 |
unc0rr |
Optimize network traffic a bit:
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
|
file |
diff |
annotate
|
Wed, 09 Sep 2009 14:04:06 +0000 |
unc0rr |
- Implement low quality rope
|
file |
diff |
annotate
|
Wed, 09 Sep 2009 01:55:37 +0000 |
nemo |
Ok. This time I think I have it. amNothing should work.
|
file |
diff |
annotate
|
Tue, 08 Sep 2009 21:58:09 +0000 |
nemo |
Trying to correct prior amNothing checkin. untested.
|
file |
diff |
annotate
|
Tue, 08 Sep 2009 19:44:49 +0000 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
|
file |
diff |
annotate
|
Thu, 03 Sep 2009 10:02:50 +0000 |
unc0rr |
Remove crosshair from skip
|
file |
diff |
annotate
|
Wed, 19 Aug 2009 15:17:21 +0000 |
koda |
restored volumen control (hoorray)
|
file |
diff |
annotate
|
Mon, 17 Aug 2009 06:29:34 +0000 |
unc0rr |
Allow kamikaze in move
|
file |
diff |
annotate
|
Sat, 01 Aug 2009 13:59:41 +0000 |
unc0rr |
New waves rendering procedure based on using texture coodrinates > 1.0
|
file |
diff |
annotate
|
Wed, 15 Jul 2009 00:35:59 +0000 |
koda |
sound for mortar
|
file |
diff |
annotate
|
Sun, 12 Jul 2009 13:57:20 +0000 |
koda |
corrects a wrong binding
|
file |
diff |
annotate
|
Fri, 10 Jul 2009 19:10:29 +0000 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
|
file |
diff |
annotate
|
Fri, 10 Jul 2009 16:56:37 +0000 |
nemo |
untested
|
file |
diff |
annotate
|
Fri, 10 Jul 2009 16:47:11 +0000 |
koda |
real fix for iphone color (reverting previous commit)
|
file |
diff |
annotate
|