share/hedgewars/Data/Graphics/Explosives.png
2011-01-14 sheepluva also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
2010-11-09 unc0rr Even more png optimizations
2010-09-12 szczur This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
2010-04-01 sheepluva * fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
2010-03-28 palewolf Add background color to translucent png to avoid gray borders when zooming
2010-03-06 nemo Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
2010-03-06 smxx Engine:
2010-03-05 nemo Experiment with barrels. Add rolling.
2010-03-02 smxx Engine:
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