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share/hedgewars/Data/Graphics/Explosives.png
2011-01-14
sheepluva
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
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2010-11-09
unc0rr
Even more png optimizations
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2010-09-12
szczur
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
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2010-04-01
sheepluva
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
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2010-03-28
palewolf
Add background color to translucent png to avoid gray borders when zooming
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2010-03-06
nemo
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
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2010-03-06
smxx
Engine:
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2010-03-05
nemo
Experiment with barrels. Add rolling.
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2010-03-02
smxx
Engine:
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