unc0rr [Tue, 29 May 2007 21:56:35 +0000] rev 531
Fix the color of tag with damage by shotgun shot
unc0rr [Tue, 29 May 2007 21:55:45 +0000] rev 530
Easter egg (with stub image, will paint later)
unc0rr [Sun, 27 May 2007 20:17:55 +0000] rev 529
Option for alternative damage tags
unc0rr [Sun, 27 May 2007 17:55:55 +0000] rev 528
Fix collision with current hedgehog
unc0rr [Sun, 27 May 2007 17:33:06 +0000] rev 527
- One more land template
- Random number generator is initialized also by protocol version
- Better loading progress sprite
unc0rr [Sun, 27 May 2007 13:53:41 +0000] rev 526
- Check for incoming buffer overflow
- Fix incorrect position of attack bar in some cases
unc0rr [Sat, 26 May 2007 20:47:36 +0000] rev 525
Teleported hedgehog picks up cases
unc0rr [Sat, 26 May 2007 20:22:07 +0000] rev 524
One more land template
displacer [Sat, 26 May 2007 20:00:29 +0000] rev 523
num hedgehogs while new team addition (dirty) fixed
unc0rr [Sat, 26 May 2007 16:49:37 +0000] rev 522
Tags with current damage
unc0rr [Thu, 24 May 2007 20:33:07 +0000] rev 521
- Fix some collision bugs
- Fix accessing to freed memory
unc0rr [Thu, 24 May 2007 19:41:51 +0000] rev 520
Teleportation tool
unc0rr [Thu, 24 May 2007 18:48:35 +0000] rev 519
- Fix desert eagle
- Fix problem with binds when restoring game from save
unc0rr [Tue, 22 May 2007 16:31:59 +0000] rev 518
- Fix bug with desert damaging current hedgehog
- Pass string as 'const' parameters
unc0rr [Mon, 21 May 2007 18:07:25 +0000] rev 517
- Don't kick cases by moving hedgehog
- Fix hedgehog not registering in collisions array when changing direction without making a step
- Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)