Fri, 04 Nov 2011 00:38:37 +0100 | koda | while formatting the ammomenu code i found out that it's simpler to move than i thought, and fixed a small glitch when animation was disabled | file | diff | annotate |
Mon, 31 Oct 2011 14:44:43 +0100 | sheepluva | mikade's request: dont delete mission text/texture in HideMission() (so that it can still be looked at in ESC menu | file | diff | annotate |
Mon, 31 Oct 2011 13:36:39 +0100 | sheepluva | fix HideMission() | file | diff | annotate |
Fri, 28 Oct 2011 18:26:17 +0200 | koda | one dangerous merge | file | diff | annotate |
Mon, 17 Oct 2011 11:21:08 -0400 | nemo | Use SkyL if SkyR is not included. Saves a bit of texture memory and removes some redundant files. | file | diff | annotate |
Sun, 16 Oct 2011 21:03:30 +0200 | koda | merge the changes applied to 0.9.16 | file | diff | annotate |