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hedgewars/uAmmos.pas
2009-03-26
unc0rr
Fix bug with rope and bazooka
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2009-03-23
unc0rr
patch by nemo:
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2009-03-22
unc0rr
nemo's patch for girder + some fixes
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2009-03-15
unc0rr
More game options by nemo
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2009-03-07
unc0rr
- nemo's patch: some animations, zero probability for infinite weapons
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2009-03-01
unc0rr
a patch :P
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2009-03-01
unc0rr
4 utilities by nemo
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2009-02-01
unc0rr
Apply nemo's patch polished by me:
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-06-02
unc0rr
Fix a bug with automatic weapon switching when attacking from rope
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2008-05-18
unc0rr
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-11
unc0rr
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-02-05
unc0rr
- Handle new command in game record and net
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2008-02-05
unc0rr
- New command 'set weapon'
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2007-07-08
unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-02
unc0rr
Convert teams list to array
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2007-07-02
unc0rr
Fix some warnings
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2007-06-03
unc0rr
- Fix some bugs
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2007-02-05
unc0rr
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05
unc0rr
Update copyright information
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2007-01-27
unc0rr
integer -> LongInt
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2007-01-21
unc0rr
Fixed-point arithmetics in engine.
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2006-12-10
unc0rr
- Implement ammo cases
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2006-12-05
unc0rr
Ammo schemes and ammo stores support in engine
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