Tue, 30 Mar 2010 00:03:58 +0000 ifrontend: predispone teams in a proper data structure
koda [Tue, 30 Mar 2010 00:03:58 +0000] rev 3170
ifrontend: predispone teams in a proper data structure
Tue, 30 Mar 2010 00:02:40 +0000 prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo [Tue, 30 Mar 2010 00:02:40 +0000] rev 3169
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
Mon, 29 Mar 2010 23:47:38 +0000 Fix a small glitch due to scaling down in mines and airplaine pixmaps
palewolf [Mon, 29 Mar 2010 23:47:38 +0000] rev 3168
Fix a small glitch due to scaling down in mines and airplaine pixmaps
Mon, 29 Mar 2010 23:39:31 +0000 Finish fixing pngs gray border when zooming
palewolf [Mon, 29 Mar 2010 23:39:31 +0000] rev 3167
Finish fixing pngs gray border when zooming
Mon, 29 Mar 2010 23:27:35 +0000 properties for everyone!!!
koda [Mon, 29 Mar 2010 23:27:35 +0000] rev 3166
properties for everyone!!! updated locale by szczur
Mon, 29 Mar 2010 23:20:34 +0000 just some very sane stuff for the iphone port (plus some macro on pascal files)
koda [Mon, 29 Mar 2010 23:20:34 +0000] rev 3165
just some very sane stuff for the iphone port (plus some macro on pascal files)
Mon, 29 Mar 2010 20:49:36 +0000 Updated spanish translation
palewolf [Mon, 29 Mar 2010 20:49:36 +0000] rev 3164
Updated spanish translation
Mon, 29 Mar 2010 20:43:57 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:43:57 +0000] rev 3163
Frontend: * Enabled localization for "Tunnel size" * Updated all TS files as well as German translation
Mon, 29 Mar 2010 20:40:33 +0000 Engine:
smxx [Mon, 29 Mar 2010 20:40:33 +0000] rev 3162
Engine: * Reenabled centering of non-fullscreen window under Win32 Frontend: * Ensure different team names as well as hats in quick games
Mon, 29 Mar 2010 20:32:35 +0000 - Add HH dX/dY to Birdy disappearing animation
palewolf [Mon, 29 Mar 2010 20:32:35 +0000] rev 3161
- Add HH dX/dY to Birdy disappearing animation - Feather amount is proportional fo fuel left
Mon, 29 Mar 2010 20:27:54 +0000 Frontend:
smxx [Mon, 29 Mar 2010 20:27:54 +0000] rev 3160
Frontend: * Avoid two identical team names in quick game.
Mon, 29 Mar 2010 18:50:22 +0000 Frontend:
smxx [Mon, 29 Mar 2010 18:50:22 +0000] rev 3159
Frontend: * Enabled deletion of teams * Buttons to modify teams (add/edit/delete) are now disabled if options menu is opened from within a game room / local game setup (might change once open issues are fixed) * No longer load/save ignore and friends lists in local game setup
Mon, 29 Mar 2010 16:43:47 +0000 Add birdy.
nemo [Mon, 29 Mar 2010 16:43:47 +0000] rev 3158
Add birdy.
Mon, 29 Mar 2010 16:39:08 +0000 Frontend:
smxx [Mon, 29 Mar 2010 16:39:08 +0000] rev 3157
Frontend: * Redirect stdout/stderr from engine to frontend in dev builds (easier debugging) CMake: * Reenabled FPC warnings/notes (forced)
Mon, 29 Mar 2010 13:58:21 +0000 Update Italian translation by Renato Gelmini
unc0rr [Mon, 29 Mar 2010 13:58:21 +0000] rev 3156
Update Italian translation by Renato Gelmini
Mon, 29 Mar 2010 13:41:10 +0000 fix typo in team name: possesed -> possessed
sheepluva [Mon, 29 Mar 2010 13:41:10 +0000] rev 3155
fix typo in team name: possesed -> possessed
Mon, 29 Mar 2010 13:37:52 +0000 Engine:
smxx [Mon, 29 Mar 2010 13:37:52 +0000] rev 3154
Engine: * Reverted last change as it isn't bugged now or whatever... :P
Mon, 29 Mar 2010 13:35:15 +0000 Engine:
smxx [Mon, 29 Mar 2010 13:35:15 +0000] rev 3153
Engine: * Show engine window centered on screen if not in fullscreen mode
Mon, 29 Mar 2010 09:52:10 +0000 Engine:
smxx [Mon, 29 Mar 2010 09:52:10 +0000] rev 3152
Engine: * Reverted background textures overlapping by 1 pixel - breaks when using alpha channel
Sun, 28 Mar 2010 23:41:58 +0000 AfterAttack was issued twice
palewolf [Sun, 28 Mar 2010 23:41:58 +0000] rev 3151
AfterAttack was issued twice
Sun, 28 Mar 2010 23:40:49 +0000 Return control as soon as Birdy begins to disappear
palewolf [Sun, 28 Mar 2010 23:40:49 +0000] rev 3150
Return control as soon as Birdy begins to disappear
Sun, 28 Mar 2010 23:37:28 +0000 Birdy appears from off-screen
palewolf [Sun, 28 Mar 2010 23:37:28 +0000] rev 3149
Birdy appears from off-screen
Sun, 28 Mar 2010 23:21:07 +0000 Feather: sprites was moved to another layer
mbait [Sun, 28 Mar 2010 23:21:07 +0000] rev 3148
Feather: sprites was moved to another layer
Sun, 28 Mar 2010 23:14:54 +0000 Feather: sprite size fix
mbait [Sun, 28 Mar 2010 23:14:54 +0000] rev 3147
Feather: sprite size fix
Sun, 28 Mar 2010 23:11:16 +0000 Feather: wrong constant fix
mbait [Sun, 28 Mar 2010 23:11:16 +0000] rev 3146
Feather: wrong constant fix
Sun, 28 Mar 2010 23:10:33 +0000 Birdy's falling feathers
mbait [Sun, 28 Mar 2010 23:10:33 +0000] rev 3145
Birdy's falling feathers
Sun, 28 Mar 2010 23:05:33 +0000 Adding small to these has never been useful
nemo [Sun, 28 Mar 2010 23:05:33 +0000] rev 3144
Adding small to these has never been useful
Sun, 28 Mar 2010 21:53:03 +0000 * tweaked some random stuff in GSHandlers.inc
sheepluva [Sun, 28 Mar 2010 21:53:03 +0000] rev 3143
* tweaked some random stuff in GSHandlers.inc
Sun, 28 Mar 2010 20:53:36 +0000 claymore_ would like rearranged as so. hearing no objections...
nemo [Sun, 28 Mar 2010 20:53:36 +0000] rev 3142
claymore_ would like rearranged as so. hearing no objections...
Sun, 28 Mar 2010 18:47:35 +0000 prg adds option to toggle girders in maze, adjusts some frontend strings
nemo [Sun, 28 Mar 2010 18:47:35 +0000] rev 3141
prg adds option to toggle girders in maze, adjusts some frontend strings
Sun, 28 Mar 2010 18:28:46 +0000 Engine:
smxx [Sun, 28 Mar 2010 18:28:46 +0000] rev 3140
Engine: * Reduced steps' volume
Sun, 28 Mar 2010 18:26:31 +0000 Engine:
smxx [Sun, 28 Mar 2010 18:26:31 +0000] rev 3139
Engine: * Added muffled underwater sound and splashes for homing bee.
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