Sat, 01 May 2010 20:02:20 +0000 Engine:
smxx [Sat, 01 May 2010 20:02:20 +0000] rev 3390
Engine: * Changed Tint() to use the 4 byte version all the time instead of the longword pointer due to pixel format issues * Added a "laser dot" to laser sight
Sat, 01 May 2010 19:40:45 +0000 fix zoom
koda [Sat, 01 May 2010 19:40:45 +0000] rev 3389
fix zoom
Sat, 01 May 2010 18:44:25 +0000 Fix portal graphic name, continuing work on portal movement
nemo [Sat, 01 May 2010 18:44:25 +0000] rev 3388
Fix portal graphic name, continuing work on portal movement
Sat, 01 May 2010 17:29:48 +0000 Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
nemo [Sat, 01 May 2010 17:29:48 +0000] rev 3387
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
Sat, 01 May 2010 13:04:00 +0000 add amSineGun.png (just a copy of am Shotgun.png atm anyway)
sheepluva [Sat, 01 May 2010 13:04:00 +0000] rev 3386
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
Sat, 01 May 2010 12:53:55 +0000 add automatic rotation in ipad (landscape only)
koda [Sat, 01 May 2010 12:53:55 +0000] rev 3385
add automatic rotation in ipad (landscape only) possible fix for compiling hw under haiku restore randomity in choosing the theme
Sat, 01 May 2010 05:15:16 +0000 * added some comments
sheepluva [Sat, 01 May 2010 05:15:16 +0000] rev 3384
* added some comments * added some nil checks * removed unused and incorrect _0_998 * added sine-gun (early alpha)
Fri, 30 Apr 2010 23:39:32 +0000 Fixed broken whitespace
mbait [Fri, 30 Apr 2010 23:39:32 +0000] rev 3383
Fixed broken whitespace
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