Sun, 26 Dec 2010 16:45:14 -0500 |
nemo |
Add stubs for korean locale, now that we have a volunteer, update locale files
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Tue, 21 Dec 2010 23:22:53 +0100 |
Henek |
added copying also to schemes and updated some translations
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Wed, 24 Nov 2010 16:41:35 -0500 |
nemo |
update translations, add Dutch
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Fri, 12 Nov 2010 18:32:56 -0500 |
nemo |
update translation files for the 4265 text change
0.9.14
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Sun, 07 Nov 2010 20:29:54 +0300 |
unc0rr |
lupdate
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Sun, 07 Nov 2010 20:08:33 +0300 |
unc0rr |
Fix some more messages
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Sun, 07 Nov 2010 19:59:34 +0300 |
unc0rr |
Fix i18n of plural forms
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Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
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Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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Fri, 05 Nov 2010 12:33:52 -0400 |
nemo |
update translation files
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Fri, 29 Oct 2010 11:19:21 -0400 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
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