Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Tue, 21 May 2013 21:30:42 +0400 |
unc0rr |
Don't accept keyboard/mouse events on startup phase
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Thu, 02 May 2013 23:44:49 +0400 |
unc0rr |
Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
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Sat, 20 Apr 2013 02:20:15 +0200 |
koda |
update 0.9.19 with dev branch
0.9.19
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Mon, 15 Apr 2013 23:06:06 +0400 |
unc0rr |
Implement issue 308 with '|' as separator
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Thu, 04 Apr 2013 00:32:57 +0200 |
koda |
update branch again
webgl
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Wed, 03 Apr 2013 23:56:59 +0200 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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Wed, 03 Apr 2013 00:46:19 +0200 |
koda |
ios compiles again (using an old version of sdl)
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Sun, 17 Mar 2013 10:13:14 -0400 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
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Fri, 01 Mar 2013 01:05:43 +0100 |
koda |
split version information in engine too
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Sat, 26 Jan 2013 19:28:37 +0100 |
koda |
uConsole on a diet
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Thu, 10 Jan 2013 22:59:46 +0400 |
martin_bede |
Fix tons of warnings
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Fri, 04 Jan 2013 21:44:40 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Thu, 03 Jan 2013 15:59:30 +0200 |
vitiv |
Separated fullscreen and windowed hwengine resolution parameters.
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Mon, 31 Dec 2012 12:12:23 +0200 |
vitiv |
merged changes
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Sat, 29 Dec 2012 22:50:10 +0100 |
dag10 |
GCI2012: Advanced Keyboard Configuration
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Sun, 30 Dec 2012 16:04:28 +0200 |
vitiv |
Preserve windowed resolution after manual resize
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Wed, 02 Jan 2013 11:11:49 +0100 |
koda |
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
webgl
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Tue, 25 Dec 2012 01:13:07 +0100 |
koda |
convert Game() library call to argc,argv format so that we can use the new parsing functions
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Mon, 24 Dec 2012 17:07:12 +0100 |
RowanD |
GCI2012: Change Argument Passing Between Frontend and Engine
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Tue, 18 Dec 2012 03:07:45 +0100 |
koda |
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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Mon, 17 Dec 2012 00:34:49 +0100 |
koda |
move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
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Mon, 17 Dec 2012 00:18:18 +0100 |
RowanD |
GCI2012: Optional Second Argument
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Sun, 16 Dec 2012 12:25:13 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Sun, 16 Dec 2012 01:25:11 +0100 |
RowanD |
improve engine cmd line parsing and its documentation
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Sat, 08 Dec 2012 22:53:23 +0400 |
unc0rr |
Merge with default
flibqtfrontend
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Wed, 05 Dec 2012 18:12:07 +0100 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
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Wed, 05 Dec 2012 18:12:07 +0100 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
flibqtfrontend
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Tue, 04 Dec 2012 03:25:31 +0100 |
koda |
can reopen engine again...
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Tue, 04 Dec 2012 03:25:31 +0100 |
koda |
can reopen engine again...
flibqtfrontend
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Tue, 04 Dec 2012 01:52:42 +0100 |
koda |
third merge, yay
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Tue, 04 Dec 2012 01:51:57 +0100 |
koda |
first merge
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Mon, 03 Dec 2012 17:38:31 -0500 |
Joe Doyle (Ginto8) |
Made user data path default to '.'.
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Sat, 01 Dec 2012 15:56:19 -0500 |
Joe Doyle (Ginto8) |
Fix more errors. It compiles!
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Sat, 01 Dec 2012 15:14:03 -0500 |
Joe Doyle (Ginto8) |
Fix some stupid errors I caused
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Fri, 30 Nov 2012 23:04:10 -0500 |
Joe Doyle (Ginto8) |
Make user folder default to global folder in hwengine
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Fri, 30 Nov 2012 22:08:06 -0500 |
Joe Doyle (Ginto8) |
Make user folder default to global folder in hwengine
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Fri, 30 Nov 2012 10:51:29 +0100 |
Rowan D |
GCI2012: Command Line Parsing
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Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
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Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
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Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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Tue, 13 Nov 2012 23:21:46 +0400 |
unc0rr |
merge with default
physfslayer
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Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
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Mon, 05 Nov 2012 23:03:32 +0400 |
unc0rr |
Start work on physfs support in engine
physfslayer
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Fri, 02 Nov 2012 20:57:20 +0100 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
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Tue, 30 Oct 2012 02:22:54 +0100 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
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Sun, 28 Oct 2012 15:12:37 +0100 |
Xeli |
merge Medo's GSoC work
hedgeroid
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Sun, 28 Oct 2012 04:28:39 +0100 |
koda |
cleanup in initEverything and freeEverything
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Sun, 28 Oct 2012 03:48:37 +0100 |
koda |
* fix initialisation, preload values and then read args
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Sat, 27 Oct 2012 14:50:38 +0200 |
koda |
minor macro cleanup
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Sun, 16 Sep 2012 16:54:51 +0200 |
Medo |
Merge
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Tue, 28 Aug 2012 20:30:57 +0400 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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Mon, 27 Aug 2012 17:40:16 +0200 |
Medo |
Merge
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Fri, 24 Aug 2012 18:51:29 -0400 |
nemo |
fromdos + fix end of turn velocity
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Mon, 20 Aug 2012 17:08:52 +0200 |
Medo |
engine: Don't overwrite isTerminated if it's already true
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Wed, 22 Aug 2012 12:35:46 -0400 |
nemo |
initModule really not needed for uRandom
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Mon, 06 Aug 2012 00:40:26 +0400 |
Stepan777 |
merge
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Sat, 04 Aug 2012 21:36:31 -0400 |
nemo |
unbreak AI. remove inits from uLand
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Thu, 26 Jul 2012 21:58:25 +0400 |
Stepan777 |
uploading to youtube, it works, but user interface is still incomplete
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Thu, 26 Jul 2012 21:56:47 +0400 |
Stepan777 |
merge
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Wed, 25 Jul 2012 16:24:30 +0400 |
unc0rr |
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
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Fri, 13 Jul 2012 16:39:20 +0400 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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Tue, 10 Jul 2012 21:58:19 +0400 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
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Mon, 09 Jul 2012 21:45:30 +0400 |
Stepan777 |
fix bug with desynced camera positions
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Tue, 26 Jun 2012 23:29:41 +0400 |
Stepan777 |
Here they come - thumbnails.
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Tue, 10 Jul 2012 11:08:35 +0200 |
Wolfgang Steffens |
Added auto cropping to atlasing
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Sun, 24 Jun 2012 21:33:45 +0400 |
Stepan777 |
remaining IFDEFs
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Mon, 11 Jun 2012 18:15:30 +0400 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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Fri, 08 Jun 2012 02:52:35 +0400 |
Stepan777 |
1. Add IFDEFs for video recording
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Tue, 05 Jun 2012 22:17:06 +0200 |
Wolfgang Steffens |
Merge
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Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
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Thu, 31 May 2012 15:14:39 +0400 |
unc0rr |
pas2c stuff
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Mon, 28 May 2012 10:38:27 +0200 |
Wolfgang Steffens |
moved generic matrix code to uMatrix.pas
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Tue, 22 May 2012 09:25:03 +0200 |
Wolfgang Steffens |
Replaced matrix related FFP code with explicit matrix calculations.
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Thu, 17 May 2012 20:19:35 +0200 |
Xeli |
remove ProcessKdb references all together, removed movecursor() because it doesnt seem to do anything
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Sun, 13 May 2012 01:54:26 +0400 |
unc0rr |
help pas2c
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Fri, 11 May 2012 21:10:58 +0400 |
unc0rr |
Function to compare string to char ftw
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Fri, 11 May 2012 11:08:50 -0400 |
nemo |
Avoid returning an array for the sake of pas2c
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Fri, 11 May 2012 00:05:47 +0200 |
koda |
minor changes for warnings and a variables scope
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Fri, 11 May 2012 00:33:14 +0400 |
unc0rr |
Fix for Int type and sysutils in hwengine.pas
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Sat, 05 May 2012 18:10:41 +0100 |
koda |
the scope cleanup continues...
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Sat, 05 May 2012 17:29:04 +0100 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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Sat, 05 May 2012 17:19:33 +0100 |
koda |
revisit isTerminated in hwengine
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Sat, 05 May 2012 15:17:16 +0100 |
koda |
adjust the scope of a few uSound variables and functions
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Wed, 02 May 2012 08:07:17 +0100 |
koda |
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
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Sat, 28 Apr 2012 15:03:52 +0200 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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Mon, 23 Apr 2012 19:22:16 +0200 |
Xeli |
- change uKeys to be event based rather than polling
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Sun, 08 Apr 2012 18:46:09 +0200 |
koda |
formatting
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Thu, 23 Feb 2012 12:58:17 -0500 |
nemo |
Revert most of 033e4a8a9c74 and 9d501dc22f71 (see bug #362)
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Mon, 13 Feb 2012 08:18:59 +0100 |
koda |
update position of on screen buttons on resize
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Sun, 12 Feb 2012 15:27:25 +0100 |
koda |
gather context restoration under a single keyword
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Tue, 07 Feb 2012 00:34:25 +0100 |
koda |
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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Sun, 29 Jan 2012 02:45:12 +0100 |
koda |
rotation ftw!!! (engine part)
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Thu, 26 Jan 2012 23:54:53 +0100 |
koda |
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
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Thu, 26 Jan 2012 02:06:16 +0100 |
Xeli |
added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
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Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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Thu, 24 Nov 2011 16:18:45 +0100 |
koda |
GSoC 2011: Android port - merged mainstream
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Sat, 12 Nov 2011 18:38:21 +0100 |
koda |
slight cleanup, fix compiling with sdl-1.2
hedgeroid
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Sat, 12 Nov 2011 17:27:47 +0100 |
Xeli |
merge
hedgeroid
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Sat, 12 Nov 2011 11:02:02 -0500 |
nemo |
Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
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Sat, 12 Nov 2011 17:06:49 +0100 |
Xeli |
merge...i think
hedgeroid
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Sat, 12 Nov 2011 10:44:10 -0500 |
nemo |
Add an event mask for SDL1.2
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Thu, 03 Nov 2011 05:09:05 +0100 |
koda |
double two finger tap to make screenshot on ios (though folder is not yet accessible)
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Thu, 03 Nov 2011 03:58:24 +0100 |
koda |
make screenshots with 32bits of depths, so that they are more opengles friendly
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Fri, 28 Oct 2011 18:26:17 +0200 |
koda |
one dangerous merge
hedgeroid
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Fri, 28 Oct 2011 03:06:31 +0200 |
koda |
restore game config on iphone
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Fri, 30 Sep 2011 12:55:04 +0200 |
koda |
a little code cleanup
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Mon, 26 Sep 2011 01:32:48 +0200 |
koda |
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
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Sun, 25 Sep 2011 18:24:01 +0200 |
Xeli |
merge
hedgeroid
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