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hedgewars/uSound.pas
2009-07-07
nemo
typo :(
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2009-07-06
nemo
don't link for windows, for now
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2009-07-06
koda
same as before
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2009-07-06
koda
once again, trying to restore windows compatibility from nemo's experiments
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2009-07-03
koda
reworked progress structure
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2009-06-30
koda
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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2009-06-30
koda
-Smaxx's porting of the library to MSVC compilers
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2009-06-29
koda
-openalbridge headers cleaned
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2009-06-29
koda
- fade in/out functions merged, but kept binary compatibility
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2009-06-29
koda
initial bugfix for volume setup
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2009-06-28
nemo
koda/Smaxx changes to openal for crossplatform building
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2009-06-25
nemo
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
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2009-06-24
unc0rr
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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2009-06-24
unc0rr
koda's OpenAL conversion:
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2009-06-18
nemo
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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