Thu, 28 Nov 2013 21:13:49 -0500 |
nemo |
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
|
file |
diff |
annotate
|
Tue, 19 Nov 2013 22:15:40 -0500 |
nemo |
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
|
file |
diff |
annotate
|
Thu, 14 Nov 2013 12:47:22 -0500 |
nemo |
Make birdy fly away if hog gear is deleted.
|
file |
diff |
annotate
|
Fri, 08 Nov 2013 23:11:13 -0500 |
nemo |
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
|
file |
diff |
annotate
|
Sun, 20 Oct 2013 20:10:09 -0400 |
nemo |
avoid infinite loop
|
file |
diff |
annotate
|
Sun, 20 Oct 2013 18:25:58 -0400 |
nemo |
make landspray build across too
|
file |
diff |
annotate
|
Sat, 19 Oct 2013 16:10:57 -0400 |
nemo |
Prevent attacking yourself w/ plane from crashing
|
file |
diff |
annotate
|
Sat, 19 Oct 2013 15:59:47 -0400 |
nemo |
differentiate borders a bit
|
file |
diff |
annotate
|
Mon, 14 Oct 2013 00:33:10 -0400 |
nemo |
don't kill rope if not extended
|
file |
diff |
annotate
|
Sun, 13 Oct 2013 13:14:32 -0400 |
nemo |
make wrapping nicer when there's collision
|
file |
diff |
annotate
|
Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
|
file |
diff |
annotate
| base
|
Wed, 09 Oct 2013 20:16:34 -0400 |
nemo |
Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
|
file |
diff |
annotate
|
Thu, 03 Oct 2013 12:22:12 -0400 |
nemo |
couple more wrap calls. freezer still doesn't propagate properly. mostly due to
|
file |
diff |
annotate
|
Thu, 03 Oct 2013 12:10:30 -0400 |
nemo |
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
|
file |
diff |
annotate
|