Mon, 16 May 2011 22:08:28 +0400 Close branch cursor_issues
unc0rr [Mon, 16 May 2011 22:08:28 +0400] rev 5193
Close branch
Fri, 29 Apr 2011 17:11:08 +0400 Optimize hwFloat2Float a bit
unc0rr [Fri, 29 Apr 2011 17:11:08 +0400] rev 5192
Optimize hwFloat2Float a bit
Mon, 02 May 2011 18:37:57 +0400 - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window cursor_issues
unc0rr [Mon, 02 May 2011 18:37:57 +0400] rev 5191
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window - Fixes pointing target near water when zooming
Fri, 29 Apr 2011 17:05:10 +0400 Call statistics routine after setting the damage
unc0rr [Fri, 29 Apr 2011 17:05:10 +0400] rev 5190
Call statistics routine after setting the damage
Fri, 29 Apr 2011 13:56:38 +0400 Merge with default tip cursor_issues
unc0rr [Fri, 29 Apr 2011 13:56:38 +0400] rev 5189
Merge with default tip
Fri, 29 Apr 2011 03:31:50 +0200 some updates to the crossbuild system for mac
koda [Fri, 29 Apr 2011 03:31:50 +0200] rev 5188
some updates to the crossbuild system for mac most notably it chooses a single default architecture with more precision
Fri, 29 Apr 2011 02:42:46 +0200 make sdl1.3 window creation code more readable
koda [Fri, 29 Apr 2011 02:42:46 +0200] rev 5187
make sdl1.3 window creation code more readable
Thu, 28 Apr 2011 01:01:07 +0200 fix some more warnings
koda [Thu, 28 Apr 2011 01:01:07 +0200] rev 5186
fix some more warnings
Thu, 28 Apr 2011 00:16:36 +0200 remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda [Thu, 28 Apr 2011 00:16:36 +0200] rev 5185
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
Wed, 27 Apr 2011 11:11:45 -0400 update iphone too
nemo [Wed, 27 Apr 2011 11:11:45 -0400] rev 5184
update iphone too
Wed, 27 Apr 2011 11:05:56 -0400 Oops. Forgot Hello (frontend) and "First Blood"
nemo [Wed, 27 Apr 2011 11:05:56 -0400] rev 5183
Oops. Forgot Hello (frontend) and "First Blood"
Wed, 27 Apr 2011 16:01:27 +0400 merge
unc0rr [Wed, 27 Apr 2011 16:01:27 +0400] rev 5182
merge
Wed, 27 Apr 2011 02:34:38 +0200 add getawaytime and tagteam mode to ios
koda [Wed, 27 Apr 2011 02:34:38 +0200] rev 5181
add getawaytime and tagteam mode to ios some tweaks to scheme creation
Wed, 27 Apr 2011 02:10:22 +0200 small cosmetics
koda [Wed, 27 Apr 2011 02:10:22 +0200] rev 5180
small cosmetics
Wed, 27 Apr 2011 15:57:23 +0400 Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr [Wed, 27 Apr 2011 15:57:23 +0400] rev 5179
Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
Tue, 26 Apr 2011 13:13:07 +0200 ooops
vittorio.giovara@gmail.com [Tue, 26 Apr 2011 13:13:07 +0200] rev 5178
ooops
Tue, 26 Apr 2011 02:36:40 +0200 remove unusued voices also for ios
koda [Tue, 26 Apr 2011 02:36:40 +0200] rev 5177
remove unusued voices also for ios small tweak that allows us to avoid modifying sdl sourcecode to work
Mon, 25 Apr 2011 17:56:26 -0400 Skip installation of unused sounds to save space
nemo [Mon, 25 Apr 2011 17:56:26 -0400] rev 5176
Skip installation of unused sounds to save space
Mon, 25 Apr 2011 07:53:06 +0200 finish overlay refactoring and some leak annihilation
koda [Mon, 25 Apr 2011 07:53:06 +0200] rev 5175
finish overlay refactoring and some leak annihilation
Mon, 25 Apr 2011 06:38:59 +0200 initial refactoring of ObjcExports and OverlayViewController
koda [Mon, 25 Apr 2011 06:38:59 +0200] rev 5174
initial refactoring of ObjcExports and OverlayViewController
Mon, 25 Apr 2011 02:25:25 +0200 small trailing changes
koda [Mon, 25 Apr 2011 02:25:25 +0200] rev 5173
small trailing changes
Mon, 25 Apr 2011 01:46:54 +0200 aaand let's add freetype as well while we are at it
koda [Mon, 25 Apr 2011 01:46:54 +0200] rev 5172
aaand let's add freetype as well while we are at it other smaller changes
Sun, 24 Apr 2011 23:13:45 +0200 add ios project files for lua sources
koda [Sun, 24 Apr 2011 23:13:45 +0200] rev 5171
add ios project files for lua sources
Sun, 24 Apr 2011 22:57:57 +0200 add libTremor sources (integer-only libvorbis implementation) to repo and ios project
koda [Sun, 24 Apr 2011 22:57:57 +0200] rev 5170
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
Sun, 24 Apr 2011 21:35:23 +0200 some comments and simplifications for cmake files
koda [Sun, 24 Apr 2011 21:35:23 +0200] rev 5169
some comments and simplifications for cmake files
Thu, 21 Apr 2011 08:22:34 +0200 small tweak to autogenerate the config.inc file in the ios project
koda [Thu, 21 Apr 2011 08:22:34 +0200] rev 5168
small tweak to autogenerate the config.inc file in the ios project
Thu, 21 Apr 2011 07:41:24 +0200 Clean Augean stables 2 (pascal has classnames available)
koda [Thu, 21 Apr 2011 07:41:24 +0200] rev 5167
Clean Augean stables 2 (pascal has classnames available)
Wed, 20 Apr 2011 05:26:47 +0200 and now for something completely different, overlay refactoring!
koda [Wed, 20 Apr 2011 05:26:47 +0200] rev 5166
and now for something completely different, overlay refactoring! updated project files with new certificate info removed some warnings
Tue, 19 Apr 2011 15:34:21 -0400 Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix.
nemo [Tue, 19 Apr 2011 15:34:21 -0400] rev 5165
Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix. Remove Chunk from Beach theme due copyright violation
Tue, 19 Apr 2011 14:39:55 +0400 Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell
unc0rr [Tue, 19 Apr 2011 14:39:55 +0400] rev 5164
Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell
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