Mon, 22 Jan 2007 18:32:00 +0000 |
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- Fix Blow Torch and Air Attack
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Sun, 21 Jan 2007 21:31:10 +0000 |
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Small fixes to bring engine to life
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Thu, 11 Jan 2007 20:45:59 +0000 |
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Calculate land digest
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Sun, 07 Jan 2007 16:53:16 +0000 |
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Release mouse when keyboard focus lost
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Sun, 17 Dec 2006 17:55:41 +0000 |
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First implementation of Blow Torch
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Sun, 10 Dec 2006 18:57:05 +0000 |
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'Show FPS' and 'FPS limit' options
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Sun, 10 Dec 2006 18:13:10 +0000 |
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Implemented FPS limit and show/hide FPS value
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Sun, 10 Dec 2006 15:55:53 +0000 |
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- Implement ammo cases
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Sat, 09 Dec 2006 19:47:31 +0000 |
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Some Z-ordering
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
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Pause support (mouse cursor is released when the game is paused)
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Fri, 24 Nov 2006 19:33:43 +0000 |
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Protocol version sets in CMake
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Thu, 23 Nov 2006 22:09:35 +0000 |
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Hedgewars is now 0.8.1
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Thu, 23 Nov 2006 21:51:47 +0000 |
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Engine gets Data path from frontend
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