Tue, 05 Feb 2019 03:39:03 +0100 |
Wuzzy |
Fix precise volume change being a bit buggy
|
file |
diff |
annotate
|
Tue, 05 Feb 2019 02:46:41 +0100 |
Wuzzy |
Precise+zoom/volume change makes changes in smaller steps
|
file |
diff |
annotate
|
Tue, 05 Feb 2019 02:13:04 +0100 |
Wuzzy |
Add setting to set default/initial zoom
|
file |
diff |
annotate
|
Fri, 25 Jan 2019 06:46:13 +0100 |
Wuzzy |
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
|
file |
diff |
annotate
|
Wed, 16 Jan 2019 00:01:29 +0100 |
Wuzzy |
Refactor hwengine: Rename cLocale to cLanguage
|
file |
diff |
annotate
|
Sun, 13 Jan 2019 17:28:33 +0100 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
|
file |
diff |
annotate
|
Sun, 13 Jan 2019 17:02:15 +0100 |
Wuzzy |
Deny air attack in bounce world edge if target is in "impossible" position
|
file |
diff |
annotate
|
Fri, 11 Jan 2019 04:38:07 +0100 |
Wuzzy |
Make sure to render crosshair above render
|
file |
diff |
annotate
|
Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
|
file |
diff |
annotate
|
Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
|
file |
diff |
annotate
|
Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
|
file |
diff |
annotate
|
Wed, 19 Dec 2018 19:10:42 +0100 |
Wuzzy |
Lua API: Add functions to add team selected in campaign/mission page
|
file |
diff |
annotate
|
Tue, 18 Dec 2018 15:21:23 +0100 |
Wuzzy |
Add Lua functions to save/get mission variables
|
file |
diff |
annotate
|
Wed, 12 Dec 2018 23:01:06 -0500 |
nemo |
Allow scaling hand drawn maps
|
file |
diff |
annotate
|
Mon, 10 Dec 2018 09:39:34 +0100 |
Wuzzy |
Show Sudden Death warning messages only once per round
|
file |
diff |
annotate
|
Sun, 09 Dec 2018 17:12:47 +0100 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
|
file |
diff |
annotate
|
Tue, 27 Nov 2018 03:08:06 +0100 |
Wuzzy |
Swap a few weapons in ammo menu to get a nice 6×10 grid
|
file |
diff |
annotate
|
Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
|
file |
diff |
annotate
|
Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
|
file |
diff |
annotate
|
Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 19:07:37 +0200 |
Wuzzy |
Use sndWatchThis for molotov attack
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
|
file |
diff |
annotate
|
Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
|
file |
diff |
annotate
|
Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
|
file |
diff |
annotate
|
Tue, 07 Aug 2018 10:29:01 +0200 |
Wuzzy |
Move max. number of crate spawns into variable
|
file |
diff |
annotate
|
Mon, 16 Jul 2018 23:27:15 +0200 |
Wuzzy |
Add variable to make state of sound system clear
0.9.24
|
file |
diff |
annotate
|
Wed, 01 Aug 2018 02:49:03 +0200 |
Wuzzy |
Lua: Allow to use negative value for AddTeam to select a default clan color
|
file |
diff |
annotate
|
Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
|
file |
diff |
annotate
|
Tue, 24 Jul 2018 20:07:58 +0200 |
Wuzzy |
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
|
file |
diff |
annotate
|