hedgewars/uKeys.pas
Mon, 23 Apr 2012 19:22:16 +0200 Xeli - change uKeys to be event based rather than polling
Sun, 22 Apr 2012 15:13:17 +0200 Xeli fixed uKeys (aka almost revert it back)
Sun, 22 Apr 2012 02:10:44 +0200 koda fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
Sat, 21 Apr 2012 17:59:14 +0200 Xeli - Added support for keyboards on android
Sun, 08 Apr 2012 18:46:09 +0200 koda formatting
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Thu, 09 Feb 2012 14:12:50 +0100 Xeli use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
Tue, 17 Jan 2012 09:01:31 -0500 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
Sun, 04 Dec 2011 15:21:50 -0500 nemo Bind 1-5 in defaults. Missions really need the option to pick a team though, using default team if none supplied.
Sun, 27 Nov 2011 00:25:28 +0300 unc0rr - Help parser more
Thu, 27 Oct 2011 02:47:05 +0200 sheepluva having ctrl+w close the engine is just mean... many WASD players think the game crashes all the time because of that - since they close it by accident again and again...
Mon, 04 Apr 2011 16:27:27 +0200 koda you can use esc to exit chat when input is empty
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Tue, 18 Jan 2011 00:12:39 +0100 koda code cleanup
Mon, 17 Jan 2011 23:22:52 +0100 koda merge latest 0.9.15 changes into head
Sat, 15 Jan 2011 21:32:44 +0100 koda possible fix hanging server on ctlr+w 0.9.15
Sat, 15 Jan 2011 16:44:32 +0100 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
Fri, 14 Jan 2011 00:31:21 +0100 koda general uKey refactor in preparaiton of two new shortcuts 0.9.15
Tue, 14 Dec 2010 18:18:54 -0500 nemo Reenable ReadyTimer using a synced message NEEDS TESTING.
Sun, 21 Nov 2010 19:41:19 +0300 unc0rr uDebug
Thu, 18 Nov 2010 12:12:51 +0300 unC0Rr Haven't found a better place than uIO for OutError
Thu, 18 Nov 2010 11:32:47 +0300 unC0Rr Move some stuff from uMisc to uUtils
Thu, 18 Nov 2010 09:12:27 +0300 unC0Rr Introduce uCommands.pas
Wed, 17 Nov 2010 22:14:41 +0300 unc0rr uTeams
Wed, 17 Nov 2010 20:36:35 +0300 unc0rr Remove uMisc dependency from uRandom
Wed, 17 Nov 2010 20:28:42 +0300 unc0rr Move variables from uConsts to uVariables
Wed, 17 Nov 2010 17:45:55 +0300 unC0Rr Move variables from uMisc to uVariables
Fri, 05 Nov 2010 14:49:44 -0400 nemo add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
Sun, 31 Oct 2010 12:19:54 -0400 nemo making indentation consistent (noticed while debugging)
Tue, 12 Oct 2010 05:06:30 +0200 koda minor stuff
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Thu, 22 Jul 2010 12:47:32 +0200 koda reduce the number of keywords used and switch to BMP format for screenshots
Sun, 18 Jul 2010 03:55:56 +0200 koda switching hogs now works
Sat, 17 Jul 2010 16:35:14 +0200 koda aim now starts slow and then moves faster
Wed, 30 Jun 2010 22:42:55 +0200 koda tiy new overlay graphics
Sun, 20 Jun 2010 18:35:59 +0200 koda fix zoom smoothness
Thu, 17 Jun 2010 19:57:51 +0200 koda now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
Thu, 03 Jun 2010 23:02:35 +0000 koda fix iphone version for map preview
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Fri, 16 Apr 2010 15:25:15 +0000 koda camera panning ftw
Wed, 31 Mar 2010 22:54:28 +0000 koda koda's changelog turn
Sun, 21 Mar 2010 19:02:03 +0000 unc0rr In pascal unit is a namespace
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Mon, 01 Mar 2010 19:54:33 +0000 smxx Engine:
Sat, 13 Feb 2010 16:04:04 +0000 koda new menupage ingame for common actions
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Fri, 05 Feb 2010 00:43:56 +0000 koda touchinput works, invisible buttons added and initial support for chat
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Sun, 24 Jan 2010 19:52:30 +0000 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
Mon, 18 Jan 2010 05:36:08 +0000 koda replace initialization/finalization statements with custom init functions
Thu, 14 Jan 2010 16:46:50 +0000 koda makes freepascal code compatible with OBJFPC mode
Sat, 09 Jan 2010 01:34:23 +0000 koda move mixed functions in PascalExports
Thu, 07 Jan 2010 22:49:25 +0000 koda touch input: reset zoom, attack button
Thu, 07 Jan 2010 19:50:40 +0000 koda additional modifications for touch input
Thu, 07 Jan 2010 05:23:23 +0000 koda injection of custom code in SDL for iPhone in order to implement our frontend
Sun, 03 Jan 2010 22:58:19 +0000 koda lupdate + Palewolf's updated spanish translation + other patches of mine
Sun, 03 Jan 2010 15:40:41 +0000 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Tue, 10 Nov 2009 18:56:24 +0000 koda fix keybindings in PPC
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Mon, 26 Oct 2009 10:39:20 +0000 koda other controls implementation + sdlh revisited (once again)
Sun, 25 Oct 2009 23:52:36 +0000 koda touch control completely revamped
Sun, 25 Oct 2009 15:55:49 +0000 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sun, 25 Oct 2009 10:38:09 +0000 koda convert 24 bits images to 32 (faster to manage)
Sun, 25 Oct 2009 09:02:17 +0000 koda completes touch input/control (problems with moving camera)
Sat, 24 Oct 2009 13:50:31 +0000 koda more updates on touch input/control
Tue, 20 Oct 2009 17:55:11 +0000 koda WE HAVE TOUCH INPUT
Mon, 12 Oct 2009 21:42:56 +0000 koda can compile on iphone again
Mon, 12 Oct 2009 19:41:17 +0000 unc0rr Smaxx fix to overwriting private sdl's memory
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Wed, 07 Oct 2009 14:37:42 +0000 unc0rr - Fix mouse cursor bugs in net game (still has a bug near water)
Thu, 10 Sep 2009 18:50:53 +0000 unc0rr - Implement zoom reset
Wed, 19 Aug 2009 18:55:40 +0000 koda improved fix for right click on mac
Sat, 15 Aug 2009 09:34:31 +0000 unc0rr Bind zoom in/out to [ and ]
Tue, 28 Jul 2009 16:29:39 +0000 unc0rr - Remove one AddProgress call
Fri, 03 Jul 2009 23:45:07 +0000 koda reworked progress structure
Thu, 18 Jun 2009 17:48:06 +0000 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
Sun, 14 Jun 2009 13:20:28 +0000 unc0rr koda's patch fixing some iphone port troubles (color, mouse)
Sat, 13 Jun 2009 15:39:26 +0000 unc0rr - Implement zoom-in and zoom-out
Thu, 11 Jun 2009 15:22:02 +0000 unc0rr Patch by koda:
Sun, 19 Apr 2009 13:36:51 +0000 unc0rr Patch by koda:
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sat, 05 Jul 2008 15:13:33 +0000 unc0rr Enable fullscreen switching back, now it's bound on F12
Sun, 22 Jun 2008 19:26:01 +0000 unc0rr Start exit confirmation implementation
Wed, 11 Jun 2008 21:41:44 +0000 unc0rr Enable history (bound on ` key)
Sat, 24 May 2008 22:28:40 +0000 unc0rr Fix chat behavior
Sat, 24 May 2008 21:10:49 +0000 unc0rr - 't' key for entering chat message
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Tue, 15 Apr 2008 16:13:24 +0000 unc0rr Fix bug with handling keys while it is AI's turn
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Thu, 07 Jun 2007 18:09:54 +0000 unc0rr Ability to choose which info is shown above hedgehogs
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Tue, 16 Jan 2007 16:51:12 +0000 unc0rr Some fixes, revert debug code
Sun, 10 Dec 2006 21:31:45 +0000 unc0rr Allow pause when wathing demos
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 28 Sep 2006 16:34:42 +0000 unc0rr 'h' marks out current hedgehog
Wed, 27 Sep 2006 20:52:22 +0000 unc0rr - Some improvements to volume control
Tue, 26 Sep 2006 11:53:12 +0000 unc0rr "Trusted" binds
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
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