QTfrontend/hwconsts.cpp.in
Wed, 19 May 2010 02:10:28 +0000 nemo Henek adds a flamethrower, updates some translations, and tweaks how fire works.
Sat, 01 May 2010 17:29:48 +0000 nemo Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
Sat, 01 May 2010 05:15:16 +0000 sheepluva * added some comments
Fri, 30 Apr 2010 12:19:25 +0000 mbait Gas grenade:
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Fri, 16 Apr 2010 14:37:28 +0000 smxx Engine/Frontend:
Fri, 02 Apr 2010 16:04:37 +0000 nemo Rebalance Default to take into account reweighting of crates, remove redundant check
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Fri, 26 Mar 2010 12:16:12 +0000 smxx Frontend:
Fri, 26 Mar 2010 00:49:02 +0000 nemo Change settings for birdy in default weapon sets
Fri, 26 Mar 2010 00:26:32 +0000 nemo Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
Thu, 25 Feb 2010 04:08:47 +0000 nemo remove turn waits for crazy and shoppa
Thu, 25 Feb 2010 04:04:26 +0000 nemo Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
Fri, 16 Oct 2009 01:29:10 +0000 nemo Tweak probabilities for default set. jetpack, invuln, molotov cocktail
Thu, 15 Oct 2009 19:13:08 +0000 nemo Tweak shoppa probabilities
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