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hedgewars/uGame.pas
2011-09-09
Xeli
merge
hedgeroid
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2011-09-08
unc0rr
Remove unnecessary and wrong check
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2011-08-24
= Xeli
merg with the latest rev of 22nd (end of GSoC)
hedgeroid
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2011-08-21
nemo
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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2011-08-19
Xeli
Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events
hedgeroid
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2011-08-18
Xeli
aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen
hedgeroid
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2011-06-30
unc0rr
Tiny optimization: convert smooth wind indicator change gear into visual gear
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2011-04-25
koda
initial refactoring of ObjcExports and OverlayViewController
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2011-04-21
koda
Clean Augean stables 2 (pascal has classnames available)
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2011-04-10
unc0rr
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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2011-03-01
koda
Happy 2011 :)
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2010-12-01
koda
un-break also the ios project
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2010-11-24
nemo
move this call to where the game tick is actually incremented
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2010-11-17
unC0Rr
Move variables from uMisc to uVariables
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2010-11-17
unC0Rr
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-11-01
koda
also update health bars when one joins a netgame
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2010-10-31
koda
fix issue 63 and draw health bars right away for savefiles
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2010-10-31
koda
call initIPC for savefiles only on iOS
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2010-10-09
koda
made the new menu toggable
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2010-10-07
koda
move all mobile-related functions in their own module, provides a structure for future mobile ports
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2010-09-26
koda
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
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2010-09-25
koda
have Saves restart net when loaded, also resumes music
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2010-07-22
koda
reduce the number of keywords used and switch to BMP format for screenshots
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2010-05-16
koda
unbreak stuff
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2010-05-16
koda
update sdl functions to latest revision
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2010-05-02
smxx
Engine:
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2010-03-06
unc0rr
Replace tabs with spaces using 'expand -t 4' command
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2010-02-15
smxx
Engine:
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2010-02-10
smxx
Engine:
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2010-01-26
koda
complete the replacement of init/free wrappers for every unit
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