Sun, 06 Nov 2011 17:43:57 +0100 | koda | engine interaction class refactoring, round 4 or 5, can't remember: this time use the class methods to create an instance object and operates on that, reducing the number of arguments between methods and simplifying memory management | file | diff | annotate |
Thu, 03 Nov 2011 01:10:25 +0100 | koda | convert gameinterfacebridge in simple-to-use class methods | file | diff | annotate |
Thu, 03 Nov 2011 00:56:44 +0100 | koda | aaand remove also ipcport from the class interface as well | file | diff | annotate |
Wed, 02 Nov 2011 19:07:37 +0100 | koda | don't keep track of the savepath and of engineprotocol objects | file | diff | annotate |
Wed, 02 Nov 2011 16:31:16 +0100 | koda | remove the need of saving the calling controller (disabling stats, but they were already broken by a previous commit) | file | diff | annotate |
Wed, 02 Nov 2011 09:24:18 +0100 | koda | move objc overlay creation after sdlwindow has been created | file | diff | annotate |