hedgewars/uWorld.pas
2019-05-27 Wuzzy Use crown icon in mission panel for King Mode
2019-05-26 Wuzzy Refactor definition of "local" clans
2019-05-24 Wuzzy Backed out changeset 76003912e31d (whoops)
2019-05-24 Wuzzy Backed out changeset f764394839b2
2019-05-24 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
2019-05-18 Wuzzy Display laser sight icon above wind bar when laser sight utility is active
2019-05-17 Wuzzy Refactor PosCount: Use 0 instead of 1 for unused PosSprite
2019-05-16 Wuzzy Show icon for resurrectable hog
2019-05-16 Wuzzy Show more health-related icons in top right corner
2019-05-16 Wuzzy Show vampirism icon when vampirism is active
2019-05-16 Wuzzy Make health HUD icon green if hog poisoned
2019-05-16 Wuzzy Display current health in top right corner
2019-05-11 Wuzzy Fix Pas2C unable to compile with VIDEOREC
2019-04-18 Wuzzy Fix camera jumping around in touchscreen mode
2019-04-18 Wuzzy Refactor mouse movement handling
2019-04-08 Wuzzy Don't show hog health in gfInvulnerable mode
2019-04-02 Wuzzy Fix target marker rendering issues in weWrap
2019-04-01 Wuzzy Fix team bar height depending on NameTex
2019-04-01 Wuzzy Properly right-align sidFPS
2019-04-01 Wuzzy Make team bars 1 pixel higher
2019-04-01 Wuzzy Invert colors if clan color is very dark
2019-01-13 Wuzzy Fix airplane line being drawn in front of many HUD elements
2019-01-10 Wuzzy Fix wind bar animation not looping properly
2019-01-10 Wuzzy Tweak appear/disappear animation of touch widgets
2019-01-10 Wuzzy Minor touch refactor
2019-01-10 Wuzzy Add button to set bounciness in touch interface
2018-12-13 nemo dumbest pas2c fix ever?
2018-12-10 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
2018-12-10 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
2018-12-09 Wuzzy Hide most HUD elements in cinematic mode
2018-12-09 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
2018-11-26 Wuzzy Backed out changeset 8d2983ff939b
2018-11-26 Wuzzy Touch: Remove pause button in net games
2018-11-26 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
2018-11-23 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
2018-11-23 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
2018-11-18 Wuzzy Display game scheme settings in Pas2C, too
2018-10-27 Wuzzy Draw mission panel behind ammo menu tooltip
2018-10-27 Wuzzy Tweak commenting in uWorld render routine
2018-10-25 Wuzzy Support CJK fonts for sidFPS as well
2018-10-09 nemo bunch more of those shortstring/ansistrings
2018-09-15 unc0rr Fix SetAmmoTexts not working in stats-only mode
2018-09-15 unc0rr Fix SetAmmoTexts not working in stats-only mode 0.9.24
2018-09-01 Wuzzy Prevent pause/synchronizing/AFK mode text being rendered at the same time
2018-08-08 Wuzzy Fix slightly misplaced ammo count in ammo menu if count > 9
2018-08-08 Wuzzy Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
2018-08-08 Wuzzy Replicate target sprite properly in world wrap
2018-08-08 Wuzzy Replicate gear GUI overlays in world wrap
2018-08-08 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
2018-08-07 Wuzzy Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
2018-08-06 Wuzzy Backed out changeset 0c797469d16d
2018-08-06 Wuzzy Update target cursor after shooting targetable ammo with gfMultiWeapon
2018-07-10 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
2018-07-10 Wuzzy Add dedicated key to display mission panel: M
2018-06-10 antonc27 Merge ios-develop into default
2018-05-03 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
2018-03-15 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-02-16 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-01-10 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-27 Wuzzy Fix bad LuaGoals comparison for pas2c builds
2017-10-20 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-18 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-12 Wuzzy Add missing variable in uWorld.pas in videorec builds
2017-10-11 Wuzzy Remove unused variable in uWorld.pas
2017-04-15 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
2017-04-10 Wuzzy Render gear timers in front of water
2016-11-28 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-25 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
2016-05-09 Wuzzy Make SetAmmoTexts update ammo menu weapon name, too
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-04-30 Wuzzy Show timer at 999s instead of 1000s
2016-04-30 Wuzzy Make timer gray while the time is not running or while it is paused
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-04-30 Wuzzy Turn timer digits green when it's still the ready timer
2016-11-16 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
2016-11-15 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
2016-11-15 Wuzzy Remove old Fort Mode from frontend
2016-11-14 Wuzzy Show “More Wind” modifier in mission panel
2016-01-23 sheepluva forgot viewport resize is a thing.
2016-01-23 sheepluva fixing my math... I think ;p
2016-01-23 sheepluva minor code tweaks
2016-01-23 sheepluva Lua API: SetCinematicMode(enable)
2016-01-23 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2015-11-10 sheepluva merge default sdl2transition
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-10-15 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-09-11 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-08 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
2015-08-10 sheepluva more copyright fixes
2015-07-09 nemo Fix build w/o S3D and video recording. untested.
2015-06-03 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
2015-05-08 sheepluva reduce volume a bit more. also fix engine hint
2015-05-01 unc0rr - ?Fix? nemo's attempt in r959219241c67
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks cont.
2015-03-24 sheepluva rendering tweaks/cleanup cont.
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2014-12-14 sheepluva Issue 768: Bee: Camera focus lost
2014-12-11 sheepluva make camera in wrap mode a bit smarter
2014-12-08 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
2014-12-05 sheepluva better initial camera position
2014-12-05 sheepluva darken wrapped world etc. some more
2014-11-29 sheepluva some more fixing
2014-11-23 sheepluva fix some indentation
2014-11-23 sheepluva fix view limits in stereo 3d
2014-11-22 sheepluva display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
2014-11-21 sheepluva fix some nasty rendering issues reported by Nexia - thanks a lot!
2014-11-17 sheepluva some whitespace fixes
2014-11-16 sheepluva I'm such a dirty boi... cleaning up my own mess a little
2014-11-14 unC0Rr Fix warnings given by 32-bit fpc
2014-10-02 sheepluva fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
2014-08-21 alfadur - Support for pausing multiplayer games
2014-07-06 sheepluva some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
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