2019-05-27 |
Wuzzy |
Use crown icon in mission panel for King Mode
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2019-05-26 |
Wuzzy |
Refactor definition of "local" clans
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2019-05-24 |
Wuzzy |
Backed out changeset 76003912e31d (whoops)
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2019-05-24 |
Wuzzy |
Backed out changeset f764394839b2
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2019-05-24 |
Wuzzy |
Initialize cursor position properly when opening ammo menu, prevent "jumping"
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2019-05-18 |
Wuzzy |
Display laser sight icon above wind bar when laser sight utility is active
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2019-05-17 |
Wuzzy |
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
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2019-05-16 |
Wuzzy |
Show icon for resurrectable hog
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2019-05-16 |
Wuzzy |
Show more health-related icons in top right corner
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2019-05-16 |
Wuzzy |
Show vampirism icon when vampirism is active
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2019-05-16 |
Wuzzy |
Make health HUD icon green if hog poisoned
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2019-05-16 |
Wuzzy |
Display current health in top right corner
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2019-05-11 |
Wuzzy |
Fix Pas2C unable to compile with VIDEOREC
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2019-04-18 |
Wuzzy |
Fix camera jumping around in touchscreen mode
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2019-04-18 |
Wuzzy |
Refactor mouse movement handling
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2019-04-08 |
Wuzzy |
Don't show hog health in gfInvulnerable mode
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2019-04-02 |
Wuzzy |
Fix target marker rendering issues in weWrap
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2019-04-01 |
Wuzzy |
Fix team bar height depending on NameTex
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2019-04-01 |
Wuzzy |
Properly right-align sidFPS
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2019-04-01 |
Wuzzy |
Make team bars 1 pixel higher
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2019-04-01 |
Wuzzy |
Invert colors if clan color is very dark
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2019-01-13 |
Wuzzy |
Fix airplane line being drawn in front of many HUD elements
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2019-01-10 |
Wuzzy |
Fix wind bar animation not looping properly
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2019-01-10 |
Wuzzy |
Tweak appear/disappear animation of touch widgets
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2019-01-10 |
Wuzzy |
Minor touch refactor
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2019-01-10 |
Wuzzy |
Add button to set bounciness in touch interface
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2018-12-13 |
nemo |
dumbest pas2c fix ever?
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2018-12-10 |
Wuzzy |
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
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2018-12-10 |
Wuzzy |
Skip ammo menu open animation if playing with TurnTime <= 10s
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2018-12-09 |
Wuzzy |
Hide most HUD elements in cinematic mode
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2018-12-09 |
Wuzzy |
Colorize switching arrows, pointing arrow and target cross in clan color
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2018-11-26 |
Wuzzy |
Backed out changeset 8d2983ff939b
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2018-11-26 |
Wuzzy |
Touch: Remove pause button in net games
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2018-11-26 |
Wuzzy |
Add status indicators (low grav / extra dmg) in touch interface
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2018-11-23 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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2018-11-23 |
unc0rr |
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
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2018-11-18 |
Wuzzy |
Display game scheme settings in Pas2C, too
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2018-10-27 |
Wuzzy |
Draw mission panel behind ammo menu tooltip
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2018-10-27 |
Wuzzy |
Tweak commenting in uWorld render routine
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2018-10-25 |
Wuzzy |
Support CJK fonts for sidFPS as well
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2018-10-09 |
nemo |
bunch more of those shortstring/ansistrings
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2018-09-15 |
unc0rr |
Fix SetAmmoTexts not working in stats-only mode
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2018-09-15 |
unc0rr |
Fix SetAmmoTexts not working in stats-only mode
0.9.24
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2018-09-01 |
Wuzzy |
Prevent pause/synchronizing/AFK mode text being rendered at the same time
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2018-08-08 |
Wuzzy |
Fix slightly misplaced ammo count in ammo menu if count > 9
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2018-08-08 |
Wuzzy |
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
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2018-08-08 |
Wuzzy |
Replicate target sprite properly in world wrap
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2018-08-08 |
Wuzzy |
Replicate gear GUI overlays in world wrap
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2018-08-08 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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2018-08-07 |
Wuzzy |
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
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2018-08-06 |
Wuzzy |
Backed out changeset 0c797469d16d
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2018-08-06 |
Wuzzy |
Update target cursor after shooting targetable ammo with gfMultiWeapon
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2018-07-10 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
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2018-07-10 |
Wuzzy |
Add dedicated key to display mission panel: M
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2018-06-10 |
antonc27 |
Merge ios-develop into default
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2018-05-03 |
Wuzzy |
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
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2018-03-15 |
antonc27 |
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
ios-develop
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2018-03-12 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
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2018-03-10 |
Wuzzy |
Make a few more engine strings translatable
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2018-03-09 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
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2018-02-16 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
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2018-01-10 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
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2017-11-12 |
Wuzzy |
Backed out changeset 575c0de98505
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2017-10-28 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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2017-10-27 |
Wuzzy |
Fix bad LuaGoals comparison for pas2c builds
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2017-10-20 |
Wuzzy |
Fix first ammo row being invisible when there's only one weapon in the first row
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2017-10-18 |
Wuzzy |
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
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2017-10-12 |
Wuzzy |
Add missing variable in uWorld.pas in videorec builds
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2017-10-11 |
Wuzzy |
Remove unused variable in uWorld.pas
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2017-04-15 |
Wuzzy |
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
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2017-04-10 |
Wuzzy |
Render gear timers in front of water
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2016-11-28 |
nemo |
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
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2016-11-25 |
Wuzzy |
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
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2016-05-09 |
Wuzzy |
Make SetAmmoTexts update ammo menu weapon name, too
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2016-05-09 |
Wuzzy |
Add Lua API function SetAmmoTexts (see issue 82)
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2016-04-30 |
Wuzzy |
Show timer at 999s instead of 1000s
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2016-04-30 |
Wuzzy |
Make timer gray while the time is not running or while it is paused
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2016-04-30 |
Wuzzy |
Make the timer red when it is the get-away time
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2016-04-30 |
Wuzzy |
Turn timer digits green when it's still the ready timer
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2016-11-16 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
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2016-11-15 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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2016-11-15 |
Wuzzy |
Remove old Fort Mode from frontend
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2016-11-14 |
Wuzzy |
Show “More Wind” modifier in mission panel
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2016-01-23 |
sheepluva |
forgot viewport resize is a thing.
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2016-01-23 |
sheepluva |
fixing my math... I think ;p
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2016-01-23 |
sheepluva |
minor code tweaks
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2016-01-23 |
sheepluva |
Lua API: SetCinematicMode(enable)
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2016-01-23 |
sheepluva |
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
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2015-11-10 |
sheepluva |
merge default
sdl2transition
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2015-11-07 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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2015-10-15 |
antonc27 |
- Workaround for wrong sprite in utility widget when selecting DrillStrike
ios-revival
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2015-10-15 |
antonc27 |
- Target button added to mobile touch controls
ios-revival
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2015-09-11 |
sheepluva |
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
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2015-09-10 |
sheepluva |
merge branch ios-revival into default
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2015-08-08 |
antonc27 |
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax"
ios-revival
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-07-09 |
nemo |
Fix build w/o S3D and video recording. untested.
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2015-06-03 |
nemo |
cursor x/y when targeting for mikade's visual effects. this is not synced
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2015-05-08 |
sheepluva |
reduce volume a bit more. also fix engine hint
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2015-05-01 |
unc0rr |
- ?Fix? nemo's attempt in r959219241c67
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2015-03-24 |
sheepluva |
rendering tweaks cont.
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2015-03-24 |
sheepluva |
rendering tweaks cont.
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2015-03-24 |
sheepluva |
rendering tweaks/cleanup cont.
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2015-02-14 |
nemo |
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
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2014-12-14 |
sheepluva |
Issue 768: Bee: Camera focus lost
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2014-12-11 |
sheepluva |
make camera in wrap mode a bit smarter
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2014-12-08 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-12-05 |
sheepluva |
better initial camera position
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2014-12-05 |
sheepluva |
darken wrapped world etc. some more
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2014-11-29 |
sheepluva |
some more fixing
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2014-11-23 |
sheepluva |
fix some indentation
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2014-11-23 |
sheepluva |
fix view limits in stereo 3d
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2014-11-22 |
sheepluva |
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
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2014-11-21 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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2014-11-17 |
sheepluva |
some whitespace fixes
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2014-11-16 |
sheepluva |
I'm such a dirty boi... cleaning up my own mess a little
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2014-11-14 |
unC0Rr |
Fix warnings given by 32-bit fpc
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2014-10-02 |
sheepluva |
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
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2014-08-21 |
alfadur |
- Support for pausing multiplayer games
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2014-07-06 |
sheepluva |
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
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