Tue, 11 Jun 2019 16:02:29 +0200 |
Wuzzy |
Fix floating hog when switching to moving hog
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Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
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Fri, 24 May 2019 14:55:48 +0200 |
Wuzzy |
Add drill rocket animation
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Wed, 22 May 2019 10:45:35 +0200 |
Wuzzy |
Fix health case/barrel health texture being sometimes not created
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Fri, 17 May 2019 19:15:03 +0200 |
Wuzzy |
Document the flame code a bit
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Thu, 16 May 2019 20:31:41 +0200 |
Wuzzy |
Add Lua callback onHogSwitch
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Wed, 15 May 2019 14:12:15 +0300 |
alfadur |
if at all possible, don't regenerate arbitrary number of health textures each tick
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Tue, 14 May 2019 03:23:34 +0200 |
Wuzzy |
Don't render health crate and barrel health when drowning
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Tue, 14 May 2019 02:29:29 +0200 |
Wuzzy |
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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Sat, 04 May 2019 21:37:22 +0200 |
Wuzzy |
Some fixes to make Pas2C happy again
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Sat, 20 Apr 2019 05:39:57 +0200 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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Sun, 07 Apr 2019 23:39:30 +0200 |
Wuzzy |
Fix health crate health display not respecting Karma value properly
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Sun, 07 Apr 2019 23:21:07 +0200 |
Wuzzy |
Hide health of fake health crates
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Sun, 07 Apr 2019 23:08:33 +0200 |
Wuzzy |
Don't show SMine timer if drowning
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Sun, 07 Apr 2019 19:26:16 +0200 |
Wuzzy |
Render mine timer if gear info is active
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Wed, 03 Apr 2019 13:00:05 +0200 |
Wuzzy |
Fix air mine not colliding with crates initially (bug 679)
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Tue, 02 Apr 2019 14:51:55 +0200 |
Wuzzy |
Fix air attack placement in HedgeEditor/Construction Mode
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Mon, 01 Apr 2019 20:08:34 +0200 |
Wuzzy |
Fix turn end if placing air attack in bouncy world edge map was denied
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Mon, 01 Apr 2019 18:49:08 +0200 |
Wuzzy |
Fix right limit of piano placement in bounce world edge
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Wed, 13 Feb 2019 19:39:14 -0500 |
nemo |
give frozen hogs a break
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Fri, 18 Jan 2019 07:24:39 +0100 |
Wuzzy |
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (bug 721)
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Wed, 16 Jan 2019 22:39:27 +0100 |
Wuzzy |
Update clan passive status when team died / got resurrected
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Mon, 14 Jan 2019 15:11:15 -0500 |
nemo |
just focus on the unsafe deletes in a hopefully branch-safe fashion
0.9.25
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Mon, 14 Jan 2019 15:01:43 -0500 |
nemo |
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
0.9.25
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Mon, 14 Jan 2019 04:30:31 +0100 |
Wuzzy |
Tweak bounce effects of some gears
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Mon, 14 Jan 2019 02:48:36 +0100 |
Wuzzy |
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
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Sun, 13 Jan 2019 18:07:04 +0100 |
Wuzzy |
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
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Sun, 13 Jan 2019 17:49:29 +0100 |
Wuzzy |
Tweak height limit of air attack in bounce edge maps
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