Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 05:46:33 +0200] rev 13715
Space Invasion: Continue playing rounds in case the teams are tied at the end
Rules in case of a tie:
1) Eliminate all teams not tied for the lead
2) Play another round with the remaining teams
3) Check for the winner again at the end of that round. If there's another tie, repeat the procedure
Wuzzy <Wuzzy2@mail.ru> [Tue, 28 Aug 2018 03:45:44 +0200] rev 13714
Space Invasion: refactor variables into a large table for everything
To fix that annoying "upvalue" error if more variables are added
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 20:50:51 +0200] rev 13713
Remove frontend code dealing with unused team variables
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 17:59:26 +0200] rev 13712
Replace now-outdated descriptions of amDuck with dummy texts
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 16:51:01 +0200] rev 13711
GameServer: Use consistent formatting of clan chat (compared with engine)
It's called "clan chat" now, not "team chat". Also the brackets and text positions
were inconsistent with engine.
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 15:10:34 +0200] rev 13710
Change empty string check in gameServer
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 Aug 2018 14:59:05 +0200] rev 13709
/greeting chat commands now clears greeting if called w/o arguments