Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:10:29 +0100] rev 12035
HedgeEditor: Unify key combination help
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 18:18:05 +0200] rev 12034
HedgeEditor: Fix health add/subtract not working for dud mines
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 14:08:43 +0100] rev 12033
HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:59:36 +0100] rev 12032
HedgeEditor: Proper indentation for atkArray and utilArray
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:53:07 +0200] rev 12031
HedgeEditor: Improve secondary message
E.g. mine timers are displayed with unit, etc.
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:31:34 +0200] rev 12030
HedgeEditor: Allow health crates with 0 health
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:53:51 +0100] rev 12029
HedgeEditor: Make health/timer tags toggable with Precise+3
Wuzzy <almikes@aol.com> [Wed, 20 Apr 2016 17:10:05 +0200] rev 12028
HedgeEditor: Show tags for gear timers and health
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:44:26 +0200] rev 12027
HedgeEditor: Play placement sound more often
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:34:39 +0200] rev 12026
HedgeEditor: Proper error handling when attempting to delete hedgehogs
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:25:56 +0200] rev 12025
HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 22:12:50 +0200] rev 12024
HedgeEditor: Minor string corrections
Wuzzy <almikes@aol.com> [Thu, 14 Apr 2016 16:28:59 +0200] rev 12023
HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:40:06 +0100] rev 12022
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:34:21 +0200] rev 12021
HedgeEditor: Fix nil bugs related to sprite placement mode
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:29:16 +0200] rev 12020
HedgeEditor: Clean up some incorrect menu texts
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 23:13:33 +0200] rev 12019
HedgeEditor: Make all hog and team names translatable and export them properly
Uses the new loc_noop from Locale
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 22:13:47 +0200] rev 12018
Add loc_noop to Locale Lua library
For collecting strings without translating them (yet)
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 20:44:55 +0200] rev 12017
HedgeEditor: Minor team/hog name fixes
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:45:47 +0200] rev 12016
HedgeEditor: Resort sprite array, add sprTargetBee
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 14:33:27 +0200] rev 12015
HedgeEditor: Implement frame selection for sprites
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 13:24:06 +0200] rev 12014
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:56:52 +0200] rev 12013
HedgeEditor: Fix broken export of team colors
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 11:15:14 +0200] rev 12012
HedgeEditor: Reliably change mission text on weapon switch
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:33:08 +0200] rev 12011
HedgeEditor: Fix stuff being exported multiple times on multiple saves
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 10:14:35 +0200] rev 12010
Don't agressively show HedgeEditor mission panel
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:41:57 +0200] rev 12009
HedgeEditor: Don't count sprites failed to place
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 09:14:09 +0200] rev 12008
HedgeEditor: Disable delete mode for sprite placement mode