Thu, 10 Dec 2015 00:33:45 +0300 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
qmlfrontend
|
file |
diff |
annotate
|
Mon, 07 Dec 2015 00:05:41 +0300 |
unc0rr |
Client flags handling implementation start
qmlfrontend
|
file |
diff |
annotate
|
Sun, 06 Dec 2015 19:56:33 +0300 |
unc0rr |
- Send team to net
qmlfrontend
|
file |
diff |
annotate
|
Sat, 05 Dec 2015 16:14:59 +0300 |
unc0rr |
- Hedgehogs number display
qmlfrontend
|
file |
diff |
annotate
|
Thu, 03 Dec 2015 23:59:06 +0300 |
unc0rr |
- Accept team and team color from net
qmlfrontend
|
file |
diff |
annotate
|
Wed, 02 Dec 2015 22:30:13 +0300 |
unc0rr |
Fix LEFT command handling
qmlfrontend
|
file |
diff |
annotate
|
Wed, 02 Dec 2015 22:21:23 +0300 |
unc0rr |
Accept scheme from net
qmlfrontend
|
file |
diff |
annotate
|
Tue, 01 Dec 2015 23:37:10 +0300 |
unc0rr |
Accept ammo scheme from network
qmlfrontend
|
file |
diff |
annotate
|
Tue, 01 Dec 2015 19:49:59 +0300 |
unc0rr |
Fix FULLMAPCONFIG handling
qmlfrontend
|
file |
diff |
annotate
|
Mon, 30 Nov 2015 23:25:18 +0300 |
unc0rr |
- Implement engine runs queue
qmlfrontend
|
file |
diff |
annotate
|
Sat, 28 Nov 2015 00:18:04 +0300 |
unc0rr |
Handle some CFG parameters
qmlfrontend
|
file |
diff |
annotate
|
Wed, 25 Nov 2015 22:10:01 +0300 |
unc0rr |
Some game config methods and signals
qmlfrontend
|
file |
diff |
annotate
|
Wed, 25 Nov 2015 21:31:30 +0300 |
unc0rr |
UI knowns local player nickname
qmlfrontend
|
file |
diff |
annotate
|
Tue, 24 Nov 2015 20:19:00 +0300 |
unc0rr |
Apply generated code to .pas files, fix FULLMAPCONFIG handling
qmlfrontend
|
file |
diff |
annotate
|
Sun, 22 Nov 2015 18:06:32 +0300 |
unc0rr |
Another approach to parsing two-lines protocol commands
qmlfrontend
|
file |
diff |
annotate
|