2008-12-04 |
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More stable blowtorch:
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2008-11-28 |
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More delay after jump, less delay after small fall for hedgehog
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2008-11-27 |
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Fix jump landing after turn end
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2008-11-22 |
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Quick and dirty napalm implementation
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2008-11-21 |
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- Convert small damage tag to visual gears
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2008-10-13 |
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- Set focus to dead hedgehog
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2008-09-23 |
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Seduction animation
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2008-09-23 |
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A bit larger heart
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2008-09-22 |
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- Update Italian translation
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2008-09-18 |
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Add Hellish bomb weapon
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2008-09-18 |
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Add watermelon weapon (without proper sprites yet)
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2008-09-17 |
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- Continue seduction implementation
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2008-07-27 |
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Hedgehog laughs when drops dynamite or cake
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2008-07-27 |
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Animate falling and waking up cake
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2008-07-25 |
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First implementation of the Cake weapon
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2008-07-25 |
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Stubs for spider weapon
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2008-07-08 |
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Show picked up ammo in demo playing mode
0.9.5-release
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2008-07-07 |
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Update copyright headers a bit
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2008-06-27 |
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Hopefully done taunts implementation
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2008-06-27 |
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Further work on taunts
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2008-06-26 |
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Start implementing waves
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2008-06-18 |
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Damaged hedgehog animation
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2008-06-17 |
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Implement drowning hedgehog sprite
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2008-06-09 |
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Kamikaze weapon
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2008-06-09 |
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Fix firepunch direction when attacking from high jump
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2008-05-28 |
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Aim at high speed when performing rope swinging
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2008-05-26 |
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Allow aiming while moving
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2008-05-18 |
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- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-14 |
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Fix some bugs with dropping from parachute
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2008-05-13 |
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Initial support for attacking from rope
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2008-05-12 |
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Some preparation work for attacking from rope, parachute and etc.
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2008-05-11 |
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Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-05-11 |
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Timer as hedgehog message (avoid possible desync in very rare cases)
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2008-05-10 |
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Implement whip weapon
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2008-05-10 |
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Initial implementation of mortar
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2008-05-02 |
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Fix attack direction when perform somersault
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2008-04-27 |
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Update copyright info in source files headers
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2008-04-26 |
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Desert Eagle and Shotgun shot animations
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2008-04-24 |
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Hedgehog death animation
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2008-04-24 |
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- Some more sounds
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2008-04-24 |
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- Fix introduced bug with hh physics
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2008-04-24 |
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Use some more sounds
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2008-04-24 |
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Merge some more sounds
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2008-04-21 |
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- Fix too long delay between shotgun and deagle shots
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2008-04-21 |
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Animate baseball bat attack
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2008-04-13 |
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Fix broken logic for the new parachute feature
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2008-04-12 |
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Remove tailing spaces in some places
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2008-04-12 |
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- Small formatting changes
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2008-04-12 |
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Automatically use parachute when vertical speed is high enough
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2008-04-01 |
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Use 'first blood' sound
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2008-03-07 |
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- Your hedgehogs says you: "Yes, sir"
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2008-03-07 |
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- Commit voice sounds by Stephen Alexander
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2008-02-25 |
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Make high jump behaviour like in worms (back somersault)
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2008-02-05 |
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- New command 'set weapon'
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2007-09-29 |
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- Fix some warnings
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2007-09-22 |
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- Training format change
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2007-09-21 |
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Add CurrentHedgehog variable which simplifies code
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2007-07-14 |
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Fix bug when hedgehog moves not right after it is kicked
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2007-07-08 |
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- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-03 |
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- Introduce clans (teams with same color)
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