hedgewars/HHHandlers.inc
2008-12-04 unc0rr More stable blowtorch:
2008-11-28 unc0rr More delay after jump, less delay after small fall for hedgehog
2008-11-27 unc0rr Fix jump landing after turn end
2008-11-22 unc0rr Quick and dirty napalm implementation
2008-11-21 unc0rr - Convert small damage tag to visual gears
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-09-23 unc0rr Seduction animation
2008-09-23 unc0rr A bit larger heart
2008-09-22 unc0rr - Update Italian translation
2008-09-18 unc0rr Add Hellish bomb weapon
2008-09-18 unc0rr Add watermelon weapon (without proper sprites yet)
2008-09-17 unc0rr - Continue seduction implementation
2008-07-27 unc0rr Hedgehog laughs when drops dynamite or cake
2008-07-27 unc0rr Animate falling and waking up cake
2008-07-25 unc0rr First implementation of the Cake weapon
2008-07-25 unc0rr Stubs for spider weapon
2008-07-08 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
2008-07-07 unc0rr Update copyright headers a bit
2008-06-27 unc0rr Hopefully done taunts implementation
2008-06-27 unc0rr Further work on taunts
2008-06-26 unc0rr Start implementing waves
2008-06-18 unc0rr Damaged hedgehog animation
2008-06-17 unc0rr Implement drowning hedgehog sprite
2008-06-09 unc0rr Kamikaze weapon
2008-06-09 unc0rr Fix firepunch direction when attacking from high jump
2008-05-28 unc0rr Aim at high speed when performing rope swinging
2008-05-26 unc0rr Allow aiming while moving
2008-05-18 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-13 unc0rr Initial support for attacking from rope
2008-05-12 unc0rr Some preparation work for attacking from rope, parachute and etc.
2008-05-11 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-10 unc0rr Implement whip weapon
2008-05-10 unc0rr Initial implementation of mortar
2008-05-02 unc0rr Fix attack direction when perform somersault
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-24 unc0rr Hedgehog death animation
2008-04-24 unc0rr - Some more sounds
2008-04-24 unc0rr - Fix introduced bug with hh physics
2008-04-24 unc0rr Use some more sounds
2008-04-24 unc0rr Merge some more sounds
2008-04-21 unc0rr - Fix too long delay between shotgun and deagle shots
2008-04-21 unc0rr Animate baseball bat attack
2008-04-13 unc0rr Fix broken logic for the new parachute feature
2008-04-12 unc0rr Remove tailing spaces in some places
2008-04-12 unc0rr - Small formatting changes
2008-04-12 unc0rr Automatically use parachute when vertical speed is high enough
2008-04-01 unc0rr Use 'first blood' sound
2008-03-07 unc0rr - Your hedgehogs says you: "Yes, sir"
2008-03-07 unc0rr - Commit voice sounds by Stephen Alexander
2008-02-25 unc0rr Make high jump behaviour like in worms (back somersault)
2008-02-05 unc0rr - New command 'set weapon'
2007-09-29 unc0rr - Fix some warnings
2007-09-22 unc0rr - Training format change
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-07-14 unc0rr Fix bug when hedgehog moves not right after it is kicked
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-03 unc0rr - Introduce clans (teams with same color)
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