Sat, 06 Mar 2010 13:41:06 +0000 Update some engine localization
unc0rr [Sat, 06 Mar 2010 13:41:06 +0000] rev 2953
Update some engine localization
Sat, 06 Mar 2010 13:40:40 +0000 - Convert strings from utf-8 on recieve, and back to utf-8 when send them
unc0rr [Sat, 06 Mar 2010 13:40:40 +0000] rev 2952
- Convert strings from utf-8 on recieve, and back to utf-8 when send them - Optimize send by using 'unlines' function - not tested
Sat, 06 Mar 2010 13:39:50 +0000 Some updates of russian localization
unc0rr [Sat, 06 Mar 2010 13:39:50 +0000] rev 2951
Some updates of russian localization
Sat, 06 Mar 2010 13:29:17 +0000 Engine:
smxx [Sat, 06 Mar 2010 13:29:17 +0000] rev 2950
Engine: * Updated example scripts to fallback to English texts if localized text is missing
Sat, 06 Mar 2010 13:22:52 +0000 Engine:
smxx [Sat, 06 Mar 2010 13:22:52 +0000] rev 2949
Engine: * Added localisation support to LUA (see example hwt files)
Sat, 06 Mar 2010 10:59:20 +0000 Replace tabs with spaces using 'expand -t 4' command
unc0rr [Sat, 06 Mar 2010 10:59:20 +0000] rev 2948
Replace tabs with spaces using 'expand -t 4' command
Sat, 06 Mar 2010 10:54:24 +0000 hate Smaxx (tested)
unc0rr [Sat, 06 Mar 2010 10:54:24 +0000] rev 2947
hate Smaxx (tested)
Sat, 06 Mar 2010 01:26:12 +0000 Stagger gear animations
nemo [Sat, 06 Mar 2010 01:26:12 +0000] rev 2946
Stagger gear animations
Sat, 06 Mar 2010 01:21:44 +0000 Remove frame count from rolling explosive
nemo [Sat, 06 Mar 2010 01:21:44 +0000] rev 2945
Remove frame count from rolling explosive
Sat, 06 Mar 2010 01:19:58 +0000 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo [Sat, 06 Mar 2010 01:19:58 +0000] rev 2944
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
Sat, 06 Mar 2010 01:09:14 +0000 *SVGs for updated PNGs
smxx [Sat, 06 Mar 2010 01:09:14 +0000] rev 2943
*SVGs for updated PNGs
Sat, 06 Mar 2010 01:07:59 +0000 Engine:
smxx [Sat, 06 Mar 2010 01:07:59 +0000] rev 2942
Engine: * Added Palewolf's updated barrel/explosives graphics
Fri, 05 Mar 2010 17:32:13 +0000 White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo [Fri, 05 Mar 2010 17:32:13 +0000] rev 2941
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
Fri, 05 Mar 2010 15:54:23 +0000 Engine:
smxx [Fri, 05 Mar 2010 15:54:23 +0000] rev 2940
Engine: * Added nemo's approach for step sound control for testing
Fri, 05 Mar 2010 02:57:34 +0000 ... or I would have been if svn hadn't locked up and made me try my luck at one more...
nemo [Fri, 05 Mar 2010 02:57:34 +0000] rev 2939
... or I would have been if svn hadn't locked up and made me try my luck at one more...
Fri, 05 Mar 2010 02:51:12 +0000 ok. I think I'm finally done burning revisions
nemo [Fri, 05 Mar 2010 02:51:12 +0000] rev 2938
ok. I think I'm finally done burning revisions
Fri, 05 Mar 2010 02:28:03 +0000 More tweaking, make blowtorch interact badly w/ explosives
nemo [Fri, 05 Mar 2010 02:28:03 +0000] rev 2937
More tweaking, make blowtorch interact badly w/ explosives
Fri, 05 Mar 2010 02:23:57 +0000 Only trigger on dX to allow dropping straight down
nemo [Fri, 05 Mar 2010 02:23:57 +0000] rev 2936
Only trigger on dX to allow dropping straight down
Fri, 05 Mar 2010 02:21:10 +0000 tweak
nemo [Fri, 05 Mar 2010 02:21:10 +0000] rev 2935
tweak
Fri, 05 Mar 2010 02:19:42 +0000 Try not to hang the simulation :)
nemo [Fri, 05 Mar 2010 02:19:42 +0000] rev 2934
Try not to hang the simulation :)
Fri, 05 Mar 2010 02:17:03 +0000 Experiment with barrels. Add rolling.
nemo [Fri, 05 Mar 2010 02:17:03 +0000] rev 2933
Experiment with barrels. Add rolling.
Thu, 04 Mar 2010 19:35:27 +0000 Activate hedgehogs if explosives are falling. They could be sitting on top.
nemo [Thu, 04 Mar 2010 19:35:27 +0000] rev 2932
Activate hedgehogs if explosives are falling. They could be sitting on top.
Thu, 04 Mar 2010 16:20:07 +0000 Engine:
smxx [Thu, 04 Mar 2010 16:20:07 +0000] rev 2931
Engine: * Reverted position selection pulsing
Thu, 04 Mar 2010 04:25:09 +0000 You can remove 'em if you hate 'em.
nemo [Thu, 04 Mar 2010 04:25:09 +0000] rev 2930
You can remove 'em if you hate 'em.
Wed, 03 Mar 2010 23:04:24 +0000 restore tiger 10.4 deployment
koda [Wed, 03 Mar 2010 23:04:24 +0000] rev 2929
restore tiger 10.4 deployment
Wed, 03 Mar 2010 18:47:02 +0000 When removing team, set player's clan property to a colour of his another team
unc0rr [Wed, 03 Mar 2010 18:47:02 +0000] rev 2928
When removing team, set player's clan property to a colour of his another team
Wed, 03 Mar 2010 16:43:31 +0000 Add 05:11-05:15
nemo [Wed, 03 Mar 2010 16:43:31 +0000] rev 2927
Add 05:11-05:15
Wed, 03 Mar 2010 16:41:07 +0000 Engine:
smxx [Wed, 03 Mar 2010 16:41:07 +0000] rev 2926
Engine: * Fixed random mine fuse text to show the right time span
Wed, 03 Mar 2010 16:19:37 +0000 CMAKE SMASH!
smxx [Wed, 03 Mar 2010 16:19:37 +0000] rev 2925
CMAKE SMASH!
Wed, 03 Mar 2010 15:04:39 +0000 Engine:
smxx [Wed, 03 Mar 2010 15:04:39 +0000] rev 2924
Engine: * Renamed proto.inc to config.inc to receive other config values from cmake as well * Moved Lua library lookup back to CMake - hope this finally fixes all issues * Fixed training once again
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