Sun, 04 Apr 2010 14:47:45 +0000 | nemo | Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute | file | diff | annotate |
Sat, 03 Apr 2010 06:52:26 +0000 | nemo | Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations | file | diff | annotate |
Fri, 02 Apr 2010 23:00:56 +0000 | sheepluva | * add some kind of SniperRifle training mission | file | diff | annotate |
Fri, 02 Apr 2010 20:57:39 +0000 | nemo | GetRandom(0) is illegal | file | diff | annotate |
Fri, 02 Apr 2010 20:49:23 +0000 | palewolf | Slightly different easing equations for bigexplosion | file | diff | annotate |
Fri, 02 Apr 2010 16:04:37 +0000 | nemo | Rebalance Default to take into account reweighting of crates, remove redundant check | file | diff | annotate |
Fri, 02 Apr 2010 15:58:45 +0000 | nemo | This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet | file | diff | annotate |