unc0rr [Sun, 05 Oct 2008 23:22:14 +0000] rev 1304
Start refactoring standalone server (prepare to change protocol)
unc0rr [Sun, 05 Oct 2008 16:38:26 +0000] rev 1303
Don't allow team with the same name from the same client (helps with double add due to lags)
unc0rr [Sun, 05 Oct 2008 16:35:46 +0000] rev 1302
Remove deprecated stuff
unc0rr [Mon, 29 Sep 2008 22:14:23 +0000] rev 1301
Fix a bug screwing team selection up in network game
(REMOVETEAM message doesn't have teamID, and after
removing the team QMap still contains old info, when
add and remove team with the same name, total hedgehogs
number will be decreased by first team hh number)
unc0rr [Mon, 29 Sep 2008 22:01:06 +0000] rev 1300
Fix arithmetic bug in CHedgehogerWidget
unc0rr [Mon, 29 Sep 2008 21:59:19 +0000] rev 1299
Add team surrender flag
unc0rr [Mon, 29 Sep 2008 09:33:44 +0000] rev 1298
- Fix water rise
- Fix game crash when a hedgehog which turn is next gets drawn by water rise
unc0rr [Sun, 28 Sep 2008 22:49:38 +0000] rev 1297
Try to adjust flame parameters
unc0rr [Sun, 28 Sep 2008 22:47:13 +0000] rev 1296
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr [Sun, 28 Sep 2008 22:39:07 +0000] rev 1295
Start flames rework