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hedgewars/uGears.pas
2010-02-04
smxx
Engine:
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2010-02-03
nemo
Fix crash in DrawTunnel
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2010-01-31
nemo
Remove king invulnerability, disable everything but teleport instead.
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2010-01-31
nemo
Pass correct gear to modifydamage in shotgun
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2010-01-31
nemo
Adjust king movement in ammoshove, give king a damage bonus
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2010-01-31
nemo
Update translation files, add "King Mode"
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2010-01-26
koda
complete the replacement of init/free wrappers for every unit
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2010-01-18
koda
replace initialization/finalization statements with custom init functions
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2010-01-14
koda
makes freepascal code compatible with OBJFPC mode
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2009-12-09
nemo
This seems a little more efficient
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2009-11-15
koda
fix chat color in ppc
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2009-11-14
unc0rr
Fix desync when playing with AI via network, occuring in certain conditions
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2009-11-14
koda
fix wrong ttf blending in ppc
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2009-11-10
nemo
Add check for nil gear
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2009-11-09
unc0rr
- Formatting changes
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2009-11-05
koda
move compiler directives to standard pascal
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2009-11-02
nemo
A basic Spidey hat, leave hat on when roping.
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2009-10-20
nemo
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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2009-10-18
nemo
Disable followgear on ammoshove for napalm fire damage
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2009-10-16
nemo
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
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2009-10-16
nemo
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
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2009-10-16
nemo
Kill flame if any gears collide.
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2009-10-16
nemo
increase molotov radius a bit
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2009-10-15
nemo
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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2009-10-15
nemo
Adjustments to training mode and credits by Smaxx
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2009-10-15
nemo
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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2009-10-15
nemo
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
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2009-10-15
nemo
New data files from Tiy, add gtFlame to avoidance list
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2009-10-12
unc0rr
Huge Smaxx patch with some fixes by me:
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2009-10-12
nemo
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
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