Thu, 22 Jan 2009 17:53:39 +0000 |
unc0rr |
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
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Fri, 05 Dec 2008 21:34:09 +0000 |
unc0rr |
Fix forts bug
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Sun, 26 Oct 2008 17:41:03 +0000 |
unc0rr |
Support 'Divide teams' option in engine
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Sun, 28 Sep 2008 15:45:37 +0000 |
unc0rr |
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
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Sun, 10 Aug 2008 19:55:08 +0000 |
unc0rr |
Enable back rendering objects that are put on top of land texture
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Fri, 08 Aug 2008 20:33:57 +0000 |
unc0rr |
Step 4: repair girder rendering (girder is 32bit now)
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Fri, 08 Aug 2008 20:13:32 +0000 |
unc0rr |
Step 3: Maps are rendered correctly, but without objects yet
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Fri, 08 Aug 2008 19:39:22 +0000 |
unc0rr |
Step 2: painted maps loading correctly
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Fri, 08 Aug 2008 19:34:55 +0000 |
unc0rr |
Start implementing support for 32bit sprites concerned in map generation process.
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Tue, 22 Jul 2008 18:31:34 +0000 |
unc0rr |
Load flakes information from theme.cfg when playing painted map
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Tue, 27 May 2008 14:30:48 +0000 |
unc0rr |
Fix forts mode to take in account clans, not teams
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Sun, 13 Apr 2008 12:33:16 +0000 |
unc0rr |
Fix warnings
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