Tue, 26 Sep 2017 00:41:30 +0200 |
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ASA, Getting to the device: Add fake crate for the device part with proper collect message
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Mon, 25 Sep 2017 23:48:56 +0200 |
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ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
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Mon, 25 Sep 2017 20:46:26 +0200 |
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Remove checkpoints in ASA: Searching in the dust
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Mon, 25 Sep 2017 20:09:33 +0200 |
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Remove checkpoints in ASA: Getting to the device
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Mon, 25 Sep 2017 16:35:07 +0200 |
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ACF mission 6: Fix incorrect crate types (weapon vs utility)
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Sun, 24 Sep 2017 04:13:04 +0200 |
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Remove white stripes in flags of armenia, ireland, turkey
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Sat, 23 Sep 2017 21:05:57 +0200 |
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Randomized teams now can have any random hats (not just from types.ini)
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Sat, 23 Sep 2017 03:36:30 +0200 |
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Add many random hedgehog names for more variety
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Fri, 22 Sep 2017 19:26:57 +0200 |
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Fix the key for toggling team bars being incorrectly described in the settings page
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Fri, 22 Sep 2017 18:59:54 +0200 |
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Upddate changelog for previous commit
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Fri, 22 Sep 2017 17:12:16 +0200 |
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Unstretch and recolor 5 poorly made flags
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Sun, 14 May 2017 15:20:26 +0200 |
sheepluva |
Remove IceGun from default Highlander weaponset
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Sun, 14 May 2017 14:06:51 +0200 |
sheepluva |
New Game-Style: Battalion (version 0.33)
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Fri, 12 May 2017 16:53:29 +0200 |
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Remove the buggy /finish chat command
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Fri, 28 Apr 2017 22:08:12 +0200 |
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Update ChangeLog.txt, mostly for campaign bugfixes
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Fri, 28 Apr 2017 02:18:21 +0200 |
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Lua: Fix SwitchHog breaking the ammo menu of the new hog
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Thu, 27 Apr 2017 19:09:01 +0200 |
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Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
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Wed, 26 Apr 2017 01:51:51 +0200 |
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Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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Wed, 26 Apr 2017 00:47:14 +0200 |
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Update more HWPs: Knockball, Racer, Construction Mode
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Tue, 25 Apr 2017 23:06:19 +0200 |
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Clean up HedgeEditor HWP mess, fix broken/outdated graphics
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Tue, 25 Apr 2017 17:51:03 +0200 |
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Add Octopus fort
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Tue, 25 Apr 2017 02:13:18 +0200 |
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Backed out changeset 82951b9b3c2f
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Sat, 22 Apr 2017 23:55:49 +0200 |
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Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
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Sat, 22 Apr 2017 23:06:47 +0200 |
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Fix sniper rifle disabling laser sight utility after shooting
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Sat, 22 Apr 2017 20:37:51 +0200 |
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Backed out changeset 071a05275798
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Sat, 22 Apr 2017 18:36:57 +0200 |
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Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200 |
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Make sticky mines fall off the map when frozen
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Sat, 22 Apr 2017 18:00:57 +0200 |
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Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 02:33:32 +0200 |
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Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Thu, 20 Apr 2017 00:04:35 +0200 |
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Take sacrifices into account for the “Stupid” taunt
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Wed, 19 Apr 2017 17:50:31 +0200 |
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New Lua call: EndTurn to end turn
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Tue, 18 Apr 2017 19:36:29 +0200 |
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Add 3 forts: Lonely_Island, Olympic, Snail
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Mon, 17 Apr 2017 18:47:56 +0200 |
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Backed out changeset 8e9603088f99
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Sun, 16 Apr 2017 08:19:33 +0200 |
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Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
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Sun, 16 Apr 2017 02:40:17 +0200 |
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Update changelog regarding translations and rubber duck
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Sun, 16 Apr 2017 02:02:07 +0200 |
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Allow the diaogues in ACF missions 8 and 10 to be translated
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Sat, 15 Apr 2017 04:28:00 +0200 |
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Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
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Thu, 13 Apr 2017 23:50:00 +0200 |
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Team editor: Disable flag widget when selecting CPU team
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Thu, 13 Apr 2017 18:48:06 +0200 |
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Add buttons to randomize hats and hog names only
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Thu, 13 Apr 2017 17:26:37 +0200 |
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Allow to randomize team name, flag, grave, voice and fort seperately
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Thu, 13 Apr 2017 06:39:01 +0200 |
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Update changelog regarding team updates
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Wed, 12 Apr 2017 00:23:10 +0200 |
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Don't place air mines in Shoppa
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Tue, 11 Apr 2017 05:29:44 +0200 |
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Add scenario: Big Armory
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Tue, 11 Apr 2017 04:46:01 +0200 |
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Add scenario: Teamwork 2
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Mon, 10 Apr 2017 21:42:53 +0200 |
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Prevent frontend from starting game w/ >48 hogs
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Sat, 08 Apr 2017 18:26:25 +0200 |
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Update changelog: Water anim., translations
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Thu, 06 Apr 2017 23:28:13 +0200 |
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Fix enemy saying “Missed” when poisoned w/o damage
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Thu, 06 Apr 2017 22:34:02 +0200 |
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Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 07:34:00 +0200 |
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More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Thu, 06 Apr 2017 05:54:45 +0200 |
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Allow to place theme objects on water
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Wed, 05 Apr 2017 17:43:46 +0200 |
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Update changelog
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Wed, 05 Apr 2017 17:28:46 +0200 |
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Set default theme water color to blue
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Tue, 04 Apr 2017 02:22:30 +0200 |
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Mention addition of Beach theme in changelog
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Sun, 27 Nov 2016 06:24:43 +0100 |
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Construction Mode: Turn crate limit into a script parameter
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Sun, 27 Nov 2016 05:56:45 +0100 |
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Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
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Sun, 27 Nov 2016 05:33:26 +0100 |
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Add PlaceRubber to Lua API
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Sun, 27 Nov 2016 03:18:20 +0100 |
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Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
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Sun, 27 Nov 2016 01:30:41 +0100 |
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Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
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Sat, 26 Nov 2016 22:16:45 +0100 |
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Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
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Fri, 25 Nov 2016 13:38:24 +0100 |
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Disable SD for a couple of scripts and mission maps
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