sheepluva [Fri, 29 Sep 2017 22:09:11 +0200] rev 12597
rename ifTransparent to ifColorKey
This should make the name less confusing.
However this image-flag will possibly be dropped completely.
sheepluva [Fri, 29 Sep 2017 22:06:29 +0200] rev 12596
currently irrelevant sdl call adjustment
as suggested by https://wiki.libsdl.org/MigrationGuide
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 19:31:25 +0200] rev 12595
ASA, ice01: Fix losing turn early in game
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 19:12:00 +0200] rev 12594
ASA, desert01: Fix smugglers sometimes getting multiple turns
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 18:27:44 +0200] rev 12593
Fix rope detection in ASA desert01
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 18:00:43 +0200] rev 12592
Use Default voice in A Space Adventure campaign
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 03:41:30 +0200] rev 12591
Change graves of teams in missions for greater variety
In A Space Adventure, only one grave was used for all teams, which was clearly bad.
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:35:27 +0200] rev 12590
ACF1: Fix graphical deagle shot glitch after shooting final target
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:10:37 +0200] rev 12589
ASA, fruit02: Minor refactor
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:08:52 +0200] rev 12588
ASA, fruit02: Fail mission if player let wrong hog collect device part
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:44:26 +0200] rev 12587
ASA, fruit02: End turn when reaching surface
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:27:20 +0200] rev 12586
Separate crates in ASA final mission