Fri, 21 Nov 2014 02:03:19 +0100 | sheepluva | fix some nasty rendering issues reported by Nexia - thanks a lot! | file | diff | annotate |
Mon, 17 Nov 2014 15:25:24 +0100 | sheepluva | some whitespace fixes | file | diff | annotate |
Sun, 16 Nov 2014 17:23:58 +0100 | sheepluva | I'm such a dirty boi... cleaning up my own mess a little | file | diff | annotate |
Fri, 14 Nov 2014 17:00:47 +0300 | unC0Rr | Fix warnings given by 32-bit fpc | file | diff | annotate |
Thu, 02 Oct 2014 13:01:18 +0200 | sheepluva | fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth | file | diff | annotate |
Fri, 22 Aug 2014 00:57:07 +0400 | alfadur | - Support for pausing multiplayer games | file | diff | annotate |
Sun, 06 Jul 2014 19:20:43 +0200 | sheepluva | some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping | file | diff | annotate |