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hedgewars/uWorld.pas
2018-03-12
Wuzzy
Use visible team count instead of total team count to determine rendered team bar height
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2018-03-10
Wuzzy
Make a few more engine strings translatable
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2018-03-09
Wuzzy
Hide team bar if all hedgehogs in it are hidden or dead
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2018-02-16
Wuzzy
Add SetTeamLabel to Lua API, can set arbitrary string as team label
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2018-01-10
unc0rr
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
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2017-11-12
Wuzzy
Backed out changeset 575c0de98505
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2017-10-28
Wuzzy
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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2017-10-27
Wuzzy
Fix bad LuaGoals comparison for pas2c builds
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2017-10-20
Wuzzy
Fix first ammo row being invisible when there's only one weapon in the first row
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2017-10-18
Wuzzy
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
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2017-10-12
Wuzzy
Add missing variable in uWorld.pas in videorec builds
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2017-10-11
Wuzzy
Remove unused variable in uWorld.pas
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2017-04-15
Wuzzy
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
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2017-04-10
Wuzzy
Render gear timers in front of water
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2016-11-28
nemo
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
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