hedgewars/uWorld.pas
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-02-16 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-01-10 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-27 Wuzzy Fix bad LuaGoals comparison for pas2c builds
2017-10-20 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-18 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-12 Wuzzy Add missing variable in uWorld.pas in videorec builds
2017-10-11 Wuzzy Remove unused variable in uWorld.pas
2017-04-15 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
2017-04-10 Wuzzy Render gear timers in front of water
2016-11-28 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
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