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Implement processing net commands in the main thread
qmlfrontend
2015-11-18, by unc0rr
Add a few more lua things to the changelog
2015-11-18, by nemo
Merge from iOS branch
2015-11-17, by antonc27
travis: Enable OSX tests
2015-11-17, by Vittorio Giovara
- Removed SDLTry from call to SDL_GL_SetSwapInterval
ios-revival
2015-11-17, by antonc27
- Workaround for problems with SDL_GL_SetSwapInterval on iOS
ios-revival
2015-11-17, by antonc27
Merge
ios-revival
2015-11-17, by antonc27
merge Wuzzy's saucer training
2015-11-16, by sheepluva
Add Basic Flying Saucer Training
2015-11-14, by Wuzzy
a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
2015-11-16, by yuenfu
Merge default (add a bunch of FIXMEs)
qmlfrontend
2015-11-16, by unc0rr
cmake: Remove core-lint flag for haskell
2015-11-16, by koda
avwrapper: Explicitly check for macro existence
2015-11-16, by koda
hwc: Do not rename main on OSX
2015-11-16, by koda
pas2c: Add cabal file
2015-11-16, by koda
pas2c: Tentatively fix the build
2015-11-16, by koda
hwc: Drop unneed OSX library
2015-11-16, by koda
avwrapper: Adjust prefixed symobols version guard
2015-11-16, by koda
Removed tag 0.9.22-RC
2015-11-15, by koda
Removed tag fab746a3597e
2015-11-15, by koda
travis: Re-add libglew dependency
2015-11-15, by koda
cmake: Drop image and mixer init and quit check
2015-11-15, by koda
avoid double applying wind on drill
2015-11-15, by nemo
- Reduce tau value, as suggested in gecko2 paper
2015-11-15, by unc0rr
Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
2015-11-15, by nemo
Merge
ios-revival
2015-11-15, by antonc27
Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5
ios-revival
2015-11-15, by antonc27
Closed branch ios-rus-localization
ios-rus-localization
2015-11-15, by antonc27
this should fix travis build
2015-11-15, by sheepluva
about: Update SDL2 names and drop old version check
2015-11-15, by koda
merge sdl2transition changes
2015-11-15, by sheepluva
closing sdl2transition branch, because it will be merged
sdl2transition
2015-11-15, by sheepluva
Rating updater, alpha version
2015-11-14, by unc0rr
Some WIP
2015-11-14, by unc0rr
Drop all GLUT references
sdl2transition
2015-11-14, by koda
cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more
sdl2transition
2015-11-14, by koda
cmake: Adjust linker lines with sdl2 names
sdl2transition
2015-11-14, by koda
libphysfs: Update sdl library name
sdl2transition
2015-11-14, by koda
SDLh: Remove linking from file
sdl2transition
2015-11-14, by koda
libphyslayer: Support SDL2 only
sdl2transition
2015-11-14, by koda
set engine window icon in sdl2
sdl2transition
2015-11-13, by sheepluva
clean up uChat
sdl2transition
2015-11-13, by sheepluva
Finish formula implementation
2015-11-13, by unc0rr
Start work on rating calculator
2015-11-12, by unc0rr
README.md: Add a travis badge
2015-11-12, by koda
libavinteraction: Adjust version guard for av_codec_is_encoder()
2015-11-12, by Vittorio Giovara
Oops, zero multiplier
2015-11-11, by unc0rr
cmake: Set OLD for policy 26
2015-11-11, by Vittorio Giovara
videorec: Drop a commented out option
2015-11-10, by Vittorio Giovara
videorec: Use future API for raw video encoding
2015-11-10, by Vittorio Giovara
videorec: Appropriately rescale timestamps and duration
2015-11-10, by Vittorio Giovara
videorec: Always initialize audio and video time bases
2015-11-10, by Vittorio Giovara
videorec: Fully set frame properties
2015-11-10, by Vittorio Giovara
videorec: Fix flushing encoders
2015-11-10, by Vittorio Giovara
videorec: Make sure the audio packet is considered empty
2015-11-10, by Vittorio Giovara
map #17 digest
2015-11-11, by unC0Rr
don't use types for custom value enums in pascal, use consts instead
sdl2transition
2015-11-13, by sheepluva
revert my pas2c modification
sdl2transition
2015-11-13, by sheepluva
update travis dependencies
sdl2transition
2015-11-11, by sheepluva
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sdl2transition
2015-11-11, by sheepluva
add pchar casts to make pas2c happy
sdl2transition
2015-11-11, by sheepluva
fix pas2c enum type parsing
sdl2transition
2015-11-11, by sheepluva
reenable cursor movement etc.
sdl2transition
2015-11-11, by sheepluva
Airmines were added
2015-11-11, by unc0rr
- Fix for wrong footer labels size on autorotation on GameConfig screen
ios-revival
Hedgewars-iOS-2.0
2015-11-09, by antonc27
Merge from default
ios-revival
2015-11-09, by antonc27
- Small size adjustments for footer labels on GameConfig screen
ios-revival
2015-11-09, by antonc27
- Re-style forward jump button for mobile
ios-revival
2015-11-09, by antonc27
- Fixed problem with previewImage when receiving memory warning on Missions screen
ios-revival
2015-11-09, by antonc27
Let initialization happen in the appropriate function
0.9.22
2015-11-04, by Vittorio Giovara
Specify the enum type for Pixel and Sample formats
0.9.22
2015-11-04, by Vittorio Giovara
Update libav API, keeping forward and backward compatibility
0.9.22
2015-11-04, by Vittorio Giovara
Enable cmake policy 26
0.9.22
2015-11-04, by koda
closing 0.9.21 branch
0.9.21
2015-11-04, by sheepluva
use SDL2 to copy to clipboard
sdl2transition
2015-11-10, by sheepluva
use SDL2 to paste clipboard contents
sdl2transition
2015-11-10, by sheepluva
merge default
sdl2transition
2015-11-10, by sheepluva
multiline cmake directories
2015-11-10, by Vittorio Giovara
drop FindSDL1or2 cmake module
sdl2transition
2015-11-10, by sheepluva
travis: Trim down the number of tests
2015-11-10, by Vittorio Giovara
drop support for SDL 1.2
sdl2transition
2015-11-10, by sheepluva
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
2015-11-09, by sheepluva
- Fix check which was supposed to prevent sending same record to different checkers
2015-11-09, by unc0rr
merge
2015-11-09, by hwmirror
Merge pull request #33 from bananaoomarang/cmakeWarnings
2015-11-09, by Vittorio Giovara
Remove quotes when checking Haskell Modules to adopt new CMake
2015-04-26, by Milo Mordaunt
Pass correct script name for scripts with spaces in name
2015-11-09, by unc0rr
Merge with github pull requests
2015-11-09, by hwmirror
Merge from github
2015-11-09, by hwmirror
Merge pull request #36 from LocutusOfBorg/italian
2015-10-06, by sheepluva
Update italian tips
2015-10-06, by Gianfranco Costamagna
Translate italian missions
2015-10-05, by Gianfranco Costamagna
Merge pull request #35 from LocutusOfBorg/fedora
2015-10-01, by sheepluva
Add metadata for license (From Fedora)
2015-10-01, by Gianfranco Costamagna
Add multiarch location to library (From Fedora)
2015-10-01, by Gianfranco Costamagna
Oops, fix the fix
2015-11-09, by unc0rr
update changelog
2015-11-08, by sheepluva
Fix replay sanity check
2015-11-08, by unc0rr
Store some more details on game config in the database
2015-11-07, by unc0rr
fix google code links in readme
2015-11-07, by sheepluva
Add markdown extension to README so github can render it more nicely
2015-11-07, by Vittorio Giovara
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-11-07, by sheepluva
videorec: Drop setting x264 preset
2015-11-07, by koda
merging ios-revival brain into default. includes updates to russian translation and general translation fixes
2015-11-07, by sheepluva
- Small corrections for rus localization of stats messages
ios-revival
2015-11-06, by antonc27
- 'iOS Deployment Target' bump to 8.0
ios-revival
2015-11-06, by antonc27
- Merge from default
ios-revival
2015-11-06, by antonc27
- Restored Turkish localization
ios-revival
2015-11-06, by antonc27
- Support screen refactoring:
ios-revival
2015-11-06, by antonc27
- Appirater:
ios-revival
2015-11-06, by antonc27
- Update rus localization for 'About' screen
ios-revival
2015-11-05, by antonc27
- 'About' screen on iOS now is up-to-date with Qt front-end 'About'
ios-revival
2015-11-05, by antonc27
- Missed localization for 'Clear All' button on SavedGamesVirewController
ios-revival
2015-11-05, by antonc27
- Rus localization for following multiplayer missions:
ios-revival
2015-11-05, by antonc27
fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
2015-11-05, by sheepluva
- 'ClimbHome' map deprecated as it crashes
ios-revival
2015-11-05, by antonc27
- 'Cheese' map not blacklisted anymore
ios-revival
2015-11-05, by antonc27
- Rus localization for following game styles:
ios-revival
2015-11-05, by antonc27
Let initialization happen in the appropriate function
2015-11-04, by Vittorio Giovara
Specify the enum type for Pixel and Sample formats
2015-11-04, by Vittorio Giovara
Update libav API, keeping forward and backward compatibility
2015-11-04, by Vittorio Giovara
- Disabled non-adapted for mobile game styles
ios-revival
2015-11-04, by antonc27
- Added 'World Edge' flag for Scheme Settings
ios-revival
2015-11-04, by antonc27
- Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method
ios-revival
2015-11-04, by antonc27
- Disabling generation of position-dependent code for 'Distro Adhoc' config
ios-revival
2015-11-04, by antonc27
- '-Os' fpc optimization compiler flag replaced with '-O2'
ios-revival
2015-11-04, by antonc27
- GCC_THUMB_SUPPORT removed
ios-revival
2015-11-04, by antonc27
- Removing unnecessary '-Wl,-no_order_inits' linker flag
ios-revival
2015-11-04, by antonc27
wrap bee during pre-flight too
2015-11-04, by sheepluva
bump version too
2015-11-04, by sheepluva
merge changelog changes of 0.9.22 into default
2015-11-03, by sheepluva
- Added 'Air Mines' flag for Scheme Settings
ios-revival
2015-11-03, by antonc27
- Fix for localization of game settings detailLabel in SingleSchemeViewController
ios-revival
2015-11-03, by antonc27
add HedgeEditor to changelog
0.9.22
2015-11-03, by sheepluva
tweak changelog
0.9.22
2015-11-03, by sheepluva
bump protocol number
2015-11-03, by sheepluva
make hammer non-lethal again (as requested by unC0Rr)
2015-11-03, by sheepluva
0.9.22 branch
0.9.22
2015-11-03, by sheepluva
Workaround mysql-simple library stupiness regarding executeMany
2015-11-03, by unc0rr
- Implement fake 'Normal' game style as in qt front-end
ios-revival
2015-11-03, by antonc27
- Better place for removeObserver: calls
ios-revival
2015-11-03, by antonc27
- Stub for disabling game styles on mobile
ios-revival
2015-11-03, by antonc27
Always install before making dmg
2015-11-03, by koda
Fix compiling engine with OSX frameworks
2015-11-03, by koda
Added tag 0.9.22-release for changeset 9621fdcad965
2015-11-03, by koda
Let's try to store games info necessary for ratings
2015-11-02, by unc0rr
do the same thing for the chute/birdy/saucer block
0.9.22-release
2015-11-01, by nemo
Make camera refocus less aggressive. Only if there's a camera target already.
2015-11-01, by nemo
Update versions information
2015-11-01, by unc0rr
This is .22 release revision
2015-11-01, by unc0rr
merge default
gettext
2015-11-02, by sheepluva
inc(HEDGEWARS_PROTO_VER)
2015-10-31, by unc0rr
- Finally added rus localization for all User Missions
ios-revival
2015-10-31, by antonc27
- Return of stereo sound for mobile!
ios-revival
2015-10-30, by antonc27
- Set iPad version to require fullscreen
ios-revival
2015-10-30, by antonc27
- Fix for not compiling Pascal sources when archiving app for AppStore
ios-revival
2015-10-30, by antonc27
refocus camera on roping hog. totally untested.
2015-10-30, by nemo
- Rus localization for Target Practices
ios-revival
2015-10-30, by antonc27
- Rus localization for Speed Shoppa Challenges
ios-revival
2015-10-30, by antonc27
- Removing of CMake generated files in 'UpdateDataFolder' script
ios-revival
2015-10-30, by antonc27
- Better handling of cell's tag in SingleTeamViewController
ios-revival
2015-10-30, by antonc27
- Refactoring of SavedViewController:
ios-revival
2015-10-29, by antonc27
- FindTable functionality for HoldTableViewCell and EditableCellView extracted to category
ios-revival
2015-10-29, by antonc27
few more missing nil checks in crate spawn
2015-10-28, by nemo
- Fix for crash while deleting >=2 saved games
ios-revival
2015-10-28, by antonc27
Removed tag Nice one
2015-10-28, by sheepluva
Added tag 0.9.22-RC for changeset d9622394ec9c
2015-10-28, by sheepluva
somebody was so nice to mention me in credits, but misspelled my last name
ios-revival
2015-10-27, by sheepluva
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
2015-10-27, by unc0rr
- Rus localization for portal mission
ios-revival
2015-10-27, by antonc27
- Rus localization update for Basic Trainings in ru.lua
ios-revival
2015-10-26, by antonc27
- Partial rus localization for User Missions and Basic Trainings in ru.lua
ios-revival
2015-10-25, by antonc27
changelog update
2015-10-25, by sheepluva
- Fix for formatting non-english characters, received from engine
ios-revival
2015-10-24, by antonc27
- Fix for sending to engine non-english characters
ios-revival
2015-10-24, by antonc27
- Fix for loading non-existing missions in MissionTrainingViewController
ios-revival
2015-10-24, by antonc27
- Possible fix for loading game styles scripts without .cfg file
ios-revival
2015-10-24, by antonc27
- Rus translation for Mutant game style
ios-revival
2015-10-24, by antonc27
fixed: poison clouds could bounce
2015-10-24, by sheepluva
- Rus localization update for 'Data/Locale/missions_ru.txt'
ios-revival
2015-10-23, by antonc27
- Rus localization update for 'Data/Locale/ru.txt'
ios-revival
2015-10-23, by antonc27
- Fix for wrong localization key for sound in GeneralSettingsViewController
ios-revival
2015-10-23, by antonc27
- Localization for missed strings in RestoreViewController (for eng(as reference) and rus)
ios-revival
2015-10-23, by antonc27
- Localization for missed strings in StatsPage (for both eng and rus)
ios-revival
2015-10-23, by antonc27
- Rus localization updated for iOS front-end
ios-revival
2015-10-23, by antonc27
- Some strings localizations for Settings
ios-revival
2015-10-22, by antonc27
- Toolbar elements are localizable now in GameConfig for iPhone
ios-revival
2015-10-22, by antonc27
- All labels in HelpPageLobby now localizable (with text from IB as localization keys)
ios-revival
2015-10-22, by antonc27
- SegmentedControl is localizable now in MapConfig
ios-revival
2015-10-22, by antonc27
- simpleGameButton and missionsButton are localizable now in MainMenu
ios-revival
2015-10-22, by antonc27
- 'Press the target button to mark the target' message is localizable now
ios-revival
2015-10-21, by antonc27
- Workaround for team's name with spaces in StatsPage
ios-revival
2015-10-21, by antonc27
- Some improvements for 'loadNiceHogs' in GameConfig for iPad
ios-revival
2015-10-21, by antonc27
- Fix for 'loadNiceHogs' in GameConfig for iPad
ios-revival
2015-10-21, by antonc27
- Refactoring of Missions screen:
ios-revival
2015-10-21, by antonc27
- Retrieving language ID moved to HWUtils
ios-revival
2015-10-20, by antonc27
- Small adjust for cell selection color of Missions screen
ios-revival
2015-10-20, by antonc27
- Big refactoring of front-end Settings for both iPhone and iPad:
ios-revival
2015-10-19, by antonc27
- Better way of creating/using doneButton in Settings
ios-revival
2015-10-17, by antonc27
- Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad)
ios-revival
2015-10-17, by antonc27
- Added new set of tabbar icons for Settings on iPhone
ios-revival
2015-10-16, by antonc27
- Fix for autorotation of table view of StatsPageVC
ios-revival
2015-10-16, by antonc27
- Mortar, Mudball and Land Spray need up/down buttons on mobile
ios-revival
2015-10-15, by antonc27
- Workaround for wrong sprite in utility widget when selecting DrillStrike
ios-revival
2015-10-15, by antonc27
- Target button added to mobile touch controls
ios-revival
2015-10-15, by antonc27
- Target button added to mobile touch controls
ios-revival
2015-10-15, by antonc27
- Timer button added to mobile touch controls
ios-revival
2015-10-15, by antonc27
- Fix for wrong path of restored game
ios-revival
2015-10-15, by antonc27
- Better random number generation for front-end: random() replaced with arc4random_uniform()
ios-revival
2015-10-14, by antonc27
- Button's restyling for RestoreViewController
ios-revival
2015-10-14, by antonc27
Lua-API: onSuddenDeath hook
2015-10-10, by sheepluva
Pass overridden uid into AddGear instead
2015-10-08, by nemo
restore uid on resurrection as well
2015-10-08, by nemo
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
2015-10-07, by sheepluva
- Fix for locale string in SingleWeaponViewController
ios-revival
2015-10-05, by antonc27
- Fix for locale string passed to engine (like "ru-FR")
ios-revival
2015-10-05, by antonc27
preselect baseball bat in Knockball and Basketball
2015-10-05, by sheepluva
Avoid waiting past end of turn for smine.
2015-10-04, by nemo
Add nil check in fake crate spawn for if crate fails to spawn
2015-10-03, by nemo
- GameController framework added to project (required by last version of SDL)
ios-revival
2015-09-28, by antonc27
- Bitcode disabled (for Xcode 7)
ios-revival
2015-09-28, by antonc27
Scan from right too. Not sure this is actually helpful, so committing separately.
2015-09-25, by nemo
This should probably fix feedback that hogs weren't spawning on left side of map.
2015-09-25, by nemo
fp complained about this line being too long
2015-09-23, by sheepluva
- 'Shoppa Pro' ammo set added to iOS front-end
ios-revival
2015-09-20, by antonc27
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
ios-revival
2015-09-20, by antonc27
- 'Construction Mode' ammo set and game parameters added to iOS front-end
ios-revival
2015-09-20, by antonc27
- 'Highlander' ammo set added to iOS front-end
ios-revival
2015-09-20, by antonc27
- 'One of everything' ammo set added to iOS front-end
ios-revival
2015-09-20, by antonc27
tweak tips a little (loosely based on Wuzzy's suggestions)
2015-09-19, by sheepluva
- Fix for getting the correct fort name in FortsViewController
ios-revival
2015-09-18, by antonc27
- Added functionality to select one hat for all hogs at team settings
ios-revival
2015-09-18, by antonc27
- Fix for consequent selection of same hat for all hogs in settings
ios-revival
2015-09-18, by antonc27
- Refactoring of MainMenuViewController
ios-revival
2015-09-17, by antonc27
speed up TrophyRace deaths
2015-09-17, by sheepluva
add TODO
2015-09-17, by sheepluva
remove racist trydo 😝
2015-09-16, by nemo
- Possibility to send log file by email from app
ios-revival
2015-09-15, by antonc27
- Refactoring. Separation of game log viewing code to GameLogViewController
ios-revival
2015-09-15, by antonc27
- Attempt to fix a crash while selecting 'Random' for map generation
ios-revival
2015-09-14, by antonc27
airmine hand sprite by wuzzy. totally temporary...
2015-09-13, by nemo
aaand make sure the commented out line matches
2015-09-13, by nemo
Add damage to gear values to mess with
2015-09-13, by nemo
Oups. 6, not 12 - was testing
2015-09-13, by nemo
Allow for arbitrary number of airstrike bombs and spacing.
2015-09-13, by nemo
Move health:= 6 to gear addition so lua can more easily override it.
2015-09-13, by nemo
silent qm-compile did not play well with out-of-source building
gettext
2015-11-02, by sheepluva
german translation update (incl. string reordering - blame sheepluva)
2015-09-12, by wuzzy
conversion script
gettext
2015-09-12, by sheepluva
german translation updates
gettext
2015-09-12, by wuzzy
experimental gettext for lua
gettext
2015-09-12, by sheepluva
german translation updates
2015-09-12, by wuzzy
Merge
ios-revival
2015-09-12, by antonc27
- Revert of 'Reset for previously selected static map'
ios-revival
2015-09-12, by antonc27
uVariables: also initialize arrays and records in initModule
2015-09-12, by sheepluva
- These properties are not necessary to clean when receiving memory warning
ios-revival
2015-09-12, by antonc27
- We don't need to explicitly propagate vc lifecycle messages
ios-revival
2015-09-12, by antonc27
- Reset for previously selected static map
ios-revival
2015-09-12, by antonc27
Merge
ios-revival
2015-09-12, by antonc27
merge
2015-09-11, by sheepluva
simplify code
ios-revival
2015-09-11, by sheepluva
exclude uMatrix from pas2c build
2015-09-11, by sheepluva
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-11, by sheepluva
pas2c doesn't like {$ENDIF} with argument
2015-09-11, by sheepluva
make uVariables not depend on implicit one-time initialization by FPC
2015-09-11, by sheepluva
- ifdef for IPHONEOS in glLoadExtension
ios-revival
2015-09-11, by antonc27
stop rc plane prop/engine sound when out of fuel
2015-09-10, by sheepluva
merge branch ios-revival into default
2015-09-10, by sheepluva
- ifdef for CMEM
ios-revival
2015-09-10, by antonc27
- ifdef for engine exit/halt
ios-revival
2015-09-10, by antonc27
- Refactoring in order to remove some warning related to using of int instead of NSInteger
ios-revival
2015-09-10, by antonc27
- First attempt to fix crashes on loading 'Styles'
ios-revival
2015-09-10, by antonc27
- Fixes for cropped background image on iPhone
ios-revival
2015-09-06, by antonc27
- Restyle of 'Simple' and 'Missions' buttons at Main screen
ios-revival
2015-09-06, by antonc27
- Added required icons
ios-revival
2015-09-05, by antonc27
- arm64 added as valid arch
ios-revival
2015-09-05, by antonc27
- Version bump to 2.0
ios-revival
2015-08-27, by antonc27
- Fix for crash on loading SingleWeaponViewController in Settings
ios-revival
2015-08-27, by antonc27
- 'safeScale' now always 1.0
ios-revival
2015-08-27, by antonc27
- Load fonts on init if not 'mobile'
ios-revival
2015-08-27, by antonc27
- Property for port in MapPreviewButtonView
ios-revival
2015-08-18, by antonc27
- Using of @autoreleasepool is better
ios-revival
2015-08-18, by Anton Malmygin
- Fix for iPhone 4S screen size
ios-revival
2015-08-18, by antonc27
- Fix for 'hold for delete' for cells in teams table
ios-revival
2015-08-16, by antonc27
Merge with ios-rus-localization
ios-revival
2015-08-15, by antonc27
- Fix for retrieving 'Maze' preview genration
ios-revival
2015-08-15, by antonc27
- Improved fix for UI elements positioning at GameConfigViewController
ios-revival
2015-08-15, by antonc27
- Localization for SingleSchemeViewController fixed
ios-rus-localization
2015-08-15, by antonc27
- Russian Scheme.strings localized
ios-rus-localization
2015-08-15, by antonc27
- Russian Localizable.strings localized
ios-rus-localization
2015-08-15, by antonc27
- Fix for localization of detail labels at AboutViewController
ios-rus-localization
2015-08-15, by antonc27
- Russian About.strings localized
ios-rus-localization
2015-08-15, by antonc27
- Rus localization started
ios-rus-localization
2015-08-15, by antonc27
- Russian localization files added
ios-revival
2015-08-15, by antonc27
- Small fix for debug view frame
ios-revival
2015-08-15, by antonc27
- Fix for initial wrong UI positioning for GameConfigViewController
ios-revival
2015-08-15, by antonc27
- Fix for show/hide helpPage animations
ios-revival
2015-08-15, by antonc27
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped
ios-revival
2015-08-15, by antonc27
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
ios-revival
2015-08-14, by antonc27
- Fix for loading missions descriptions
ios-revival
2015-08-14, by antonc27
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
ios-revival
2015-08-14, by antonc27
- RestoreViewController functionality uncommented
ios-revival
2015-08-14, by antonc27
- Interscreen transitions fixed
ios-revival
2015-08-14, by Anton Malmygin
- MGSplitViewController updated to last version with iOS 8 fixes
ios-revival
2015-08-14, by antonc27
- Fix for main view orientation problems
ios-revival
2015-08-13, by antonc27
- Fix for app crash after ending game
ios-revival
2015-08-13, by antonc27
- Name fixing for buttons
ios-revival
2015-08-13, by antonc27
- Using come for internal memory management
ios-revival
2015-08-13, by antonc27
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
ios-revival
2015-08-13, by antonc27
- VALID_ARCHS reduced for all projects
ios-revival
2015-08-11, by antonc27
- VALID_ARCHS changed
ios-revival
2015-08-11, by antonc27
- Small warning fix
ios-revival
2015-08-11, by antonc27
- Actually fix for rendering on iOS ]:->
ios-revival
2015-08-10, by antonc27
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
ios-revival
2015-08-10, by antonc27
- Some weird staff with bounds commented here
ios-revival
2015-08-10, by antonc27
- Bogus 'lodeNiceHogs' disabled
ios-revival
2015-08-10, by antonc27
- Restore game functionality disabled, because it blocks main screen
ios-revival
2015-08-10, by antonc27
Added tag Nice one for changeset 0f5961910e27
ios-revival
2015-08-09, by antonc27
- Resolves problem with wrong path to chef hat on iOS
ios-revival
2015-08-09, by antonc27
- Fix for wrong start paramIndex in case of Hwlibrary
ios-revival
2015-08-09, by antonc27
- Fix for new name of SDL 2 libraries
ios-revival
2015-08-09, by antonc27
- Fix for launching with SDL
ios-revival
2015-08-08, by antonc27
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
ios-revival
2015-08-08, by antonc27
- Fix for "error: invalid abbreviation code [115] for DIE at"
ios-revival
2015-08-08, by antonc27
- Fix for PascalImports and for GenLandPreview
ios-revival
2015-08-08, by antonc27
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64"
ios-revival
2015-08-08, by antonc27
- Small reorg of project
ios-revival
2015-08-08, by antonc27
- CoreMotion framework added to project for SDL 2
ios-revival
2015-08-08, by antonc27
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax"
ios-revival
2015-08-08, by antonc27
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix"
ios-revival
2015-08-08, by antonc27
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
ios-revival
2015-08-08, by antonc27
- Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths"
ios-revival
2015-08-08, by antonc27
- Another fix for uRender.pas
ios-revival
2015-08-08, by antonc27
- Fix for compiling 'uRender.pas'
ios-revival
2015-08-08, by antonc27
- Missed pascal source files added to project
ios-revival
2015-08-08, by antonc27
- Turkish localization removed from Xcode project
ios-revival
2015-08-08, by antonc27
- fpc updated to 3.1.1
ios-revival
2015-08-08, by antonc27
- 'Default-568h@2x.png' added for retina screen
ios-revival
2015-08-08, by antonc27
- VALID_ARCHS updated for main project
ios-revival
2015-08-08, by antonc27
- Xcode projects updated to recommended settings (auto done by Xcode)
ios-revival
2015-08-08, by antonc27
- .hgignore file updated for Xcode related files
ios-revival
2015-08-08, by antonc27
small code cleanup
2015-09-10, by sheepluva
more work
qmlfrontend
2015-09-08, by unc0rr
Generate handlers for lists
qmlfrontend
2015-09-05, by unc0rr
fix a couple of typos
2015-09-04, by nemo
Generate handlers accepting parameters dummies
qmlfrontend
2015-09-03, by unc0rr
Updated shoppa tournament winners
2015-09-03, by Wuzzy
Merge default
qmlfrontend
2015-09-03, by unc0rr
Add some HHGear nil checks to teleport. google bug #974
2015-09-03, by nemo
tip changes, mostly new strategy suggestions
2015-09-03, by Wuzzy
allow holding PRECISE key to switch portal ball colors in reverse order
2015-09-03, by sheepluva
Trying to get these scripts to behave properly, still WIP though.
2015-09-02, by nemo
fix internal function name
2015-09-02, by sheepluva
make tunnels script use MapFeatureSize
2015-09-02, by wuzzy
some more tweaks
2015-09-02, by sheepluva
make diagonal maze use map feature size
2015-09-02, by sheepluva
also expose MapFeatureSize in onPreviewInit
2015-09-02, by sheepluva
Lua API: expose MapFeatureSize during init
2015-09-02, by sheepluva
fix on-code documentation of EraseSprite
2015-09-02, by sheepluva
display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
2015-09-02, by sheepluva
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
2015-09-02, by sheepluva
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
2015-09-01, by sheepluva
Restore player clan on rejoin (issue 934, not tested)
2015-08-30, by unc0rr
Fix inverse paused state for spectators joining paused game (not tested)
2015-08-30, by unc0rr
Check for CMD message a bit further down the control flow
2015-08-27, by unc0rr
Don't accept any password from players banned on the website
2015-08-27, by unC0Rr
add missing state binds in lua
2015-08-17, by nemo
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
2015-08-17, by nemo
Some fixes
qmlfrontend
2015-08-15, by unc0rr
Update English weapon descriptions
2015-08-09, by Wuzzy
Break it even more during refactoring
qmlfrontend
2015-08-14, by unC0Rr
Generate parameters structures
qmlfrontend
2015-08-12, by unC0Rr
more copyright fixes
2015-08-10, by sheepluva
update copyright year in manpage
2015-08-10, by sheepluva
this should prevent hogs from hovering in air after using hammer
2015-08-09, by sheepluva
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
2015-08-09, by sheepluva
fix the fix
2015-08-09, by sheepluva
comment tweaks
2015-08-09, by sheepluva
tweak prev commit
2015-08-09, by sheepluva
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
2015-08-09, by sheepluva
Fix weapon name - bug #967
2015-08-07, by nemo
HedgeEditor (bring on the bug reports, wahey!)
2015-08-06, by mikade
oops. melon pieces need friction and elasticity to bounce right.
2015-08-05, by nemo
May He Improve Our Graphics Forevermore
2015-08-03, by mikade
Add Wuzzy's SpeedShoppa challenges.
2015-08-03, by mikade
Make RESTART_SERVER invokable
2015-08-01, by unc0rr
Use helper function instead of ton of copypasta
2015-08-01, by unc0rr
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
2015-07-31, by unc0rr
darken and blur the cupcake a bit so that people stop trying to teleport on it
2015-07-30, by nemo
GetHogVoicepack,GetHogFlag,GetHogGrave
2015-07-30, by mikade
Block bouncing on the anti-portal surfaces
2015-07-27, by Wuzzy
Don't allow too big messages from clients
2015-07-23, by unc0rr
Put diagnostic message into log when quitting due to end of input in demo replay mode
2015-07-21, by unc0rr
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
2015-07-21, by nemo
disable land dump when using blurry land setting.
2015-07-21, by nemo
some visual tweaks to art theme. sue. me.
2015-07-19, by sheepluva
add some chat message colors
2015-07-19, by sheepluva
fix timebox sprite
2015-07-19, by sheepluva
fix pickhammer collision when moving upwards, thanks to MK for reporting
2015-07-18, by sheepluva
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
2015-07-18, by sheepluva
unpause game when finishing game
2015-07-17, by sheepluva
change theme used by sniper training, for performance reasons
2015-07-16, by sheepluva
remove 2 training missions as suggested in issue #868
2015-07-16, by sheepluva
CRLF purge
2015-07-16, by nemo
small german string fix
2015-07-15, by sheepluva
ups, remove random testing vars
2015-07-14, by mikade
tentative/lazy fixes for unC0Rr's evil
2015-07-14, by mikade
update german translation
2015-07-14, by sheepluva
merge
2015-07-14, by sheepluva
update for "that sinking feeling"
2015-07-14, by wuzzy
fix some typos
2015-07-13, by sheepluva
german lua strings translation
2015-07-13, by wuzzy
don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
2015-07-13, by sheepluva
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
2015-07-13, by sheepluva
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
2015-07-12, by sheepluva
small changelog update
2015-07-12, by sheepluva
remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
2015-07-11, by nemo
please avoid # in filenames
2015-07-11, by sheepluva
Fix build w/o S3D and video recording. untested.
2015-07-09, by nemo
merge
2015-07-07, by nemo
german translation update
2015-07-04, by wuzzy
update hl for .22 airmines
2015-07-07, by nemo
fix Rubberduck grave
2015-07-04, by sheepluva
fallback to Default voicepack if specified voicepack is not available
2015-06-24, by sheepluva
bit friendlier if the uVariables values get changed
2015-06-16, by nemo
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
2015-06-12, by nemo
hog number display: no blinking
2015-06-11, by sheepluva
Time is stored in bytestring now
2015-06-10, by unc0rr
Buggy executeMany?
2015-06-10, by unc0rr
ambiguous
2015-06-08, by nemo
mention hoggywood and cake in the changelog
2015-06-07, by sheepluva
fix flower grave
2015-06-06, by sheepluva
fix statue grave
2015-06-06, by sheepluva
fix chat lines losing color information on texture reload
2015-06-06, by sheepluva
More ifdefs \o/ (fix build even more)
2015-06-04, by unc0rr
Lazy fix for server build
2015-06-03, by unc0rr
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
2015-06-02, by koda
Update .hgignore file
2015-06-03, by koda
merge, mah friend, long time no see
2015-06-03, by koda
- some new mission icons
2015-06-03, by mikade
cursor x/y when targeting for mikade's visual effects. this is not synced
2015-06-03, by nemo
Fix building hedgewars-server
2015-06-02, by koda
Allow skipping the bundle step after install on OSX
2015-06-02, by koda
Make sure that the png library name is always defined
2015-06-02, by koda
Fix libsdl bundling on OSX when library rather than framework is used
2015-06-02, by koda
Move OSX SDL library configuration from SDLh to proper CMakeLists
2015-06-02, by koda
Fix retina rendering on OSX
2015-06-02, by koda
Fix building on OSX when autoupdate is disabled
2015-06-01, by koda
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
2015-05-26, by sheepluva
add a bit more spacing around stars, add pad parameter to increase spacing between objects
2015-05-27, by nemo
- reorder waypoint preview
2015-05-27, by mikade
- preview generation for rubbers, air-mines, crates, barrels
2015-05-27, by mikade
merge
2015-05-26, by unC0Rr
merge git head and hg head
2015-05-26, by sheepluva
Make sure to have gstMoving flag cleared
2015-05-26, by unC0Rr
call setScript update if scheme changes, due to scriptparams
2015-05-25, by nemo
merge
2015-05-25, by sheepluva
Also preview waypoints
2015-05-25, by nemo
some changelog additions, not complete yet
2015-05-25, by sheepluva
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
2015-05-25, by nemo
Merge pull request #34 from CaF2/master
2015-05-25, by sheepluva
prevent damage colouring of indestructible terrain
2015-05-25, by nemo
Changed to continental supplies from the DLC, because its better :P
2015-05-25, by caf2
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
2015-05-24, by nemo
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
2015-05-24, by nemo
Put types into a separate file
qmlfrontend
2015-07-21, by unc0rr
don't decrement 0 timer for air mines...
2015-05-22, by nemo
- Move protocol handling events to main thread through qt's main loop
qmlfrontend
2015-05-21, by unc0rr
- (Finally) automatically load points for all current TechRacer maps
2015-05-21, by mikade
merge default
qmlfrontend
2015-05-18, by unc0rr
your guess is as good as mine
2015-05-16, by mikade
Add two new maps, improve an old one
2015-05-16, by mikade
extensive changes
2015-05-14, by mikade
hopefully fix some placements
2015-05-13, by mikade
- Fix order of messages, also don't duplicate last timestamped message
2015-05-12, by unc0rr
migrate maps, new map, minor fixes
2015-05-12, by mikade
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
2015-05-11, by nemo
- Take girder height into account (fix issue #908)
2015-05-11, by unc0rr
Added param for rounds in techracer.
2015-05-09, by mikade
reduce volume a bit more. also fix engine hint
2015-05-08, by sheepluva
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