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Add doc, describing protocol details (in russian)
2007-10-07, by unc0rr
Better Net page
2007-10-07, by unc0rr
Use same team colors everywhere
2007-09-30, by unc0rr
- Add 'Mission Fail' trigger type
2007-09-30, by unc0rr
- Fix some warnings
2007-09-29, by unc0rr
Add 'Successful finish' trigger
2007-09-27, by unc0rr
abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-24, by displacer
Fix warnings
2007-09-22, by unc0rr
- Training format change
2007-09-22, by unc0rr
Quite good targets sequence
2007-09-22, by unc0rr
Oops, fix compile
2007-09-22, by unc0rr
Now trainings can have custom ammostore
2007-09-22, by unc0rr
Add ammostores in frontend, should help further ammostores implemetation
2007-09-22, by unc0rr
- Make hwengine protocol more obvious
2007-09-22, by unc0rr
Let hedgehog position be taken from config, still more work is needed
2007-09-21, by unc0rr
- Use current screen color depth in engine
2007-09-21, by unc0rr
Add CurrentHedgehog variable which simplifies code
2007-09-21, by unc0rr
Special game mode allowing the only clan on map for training mode
2007-09-20, by unc0rr
Select weapon scheme page
2007-09-18, by unc0rr
Fix THandle -> TThreadID
2007-09-18, by unc0rr
new files added
2007-09-18, by displacer
kdevelop project add, initial weapons scheme button
2007-09-18, by displacer
First step to store trainings in files
2007-09-18, by unc0rr
Triggers PoC: targets are spawned right after the previous damaged
2007-09-15, by unc0rr
- Fix some triggers bugs
2007-09-15, by unc0rr
Triggers proof-of-concept
2007-09-14, by unc0rr
Sorry, this is not needed
2007-09-11, by unc0rr
Fix win32 packages
2007-09-11, by unc0rr
Basic gtTarget support
2007-09-10, by unc0rr
Start implementing triggers in engine
2007-09-09, by unc0rr
Better stub for Training mode
2007-09-08, by unc0rr
More work on Training mode
2007-09-06, by unc0rr
Prepare to new page 'Training'
2007-09-06, by unc0rr
Rename PageLocalGame -> PageSimpleGame due to future changes
2007-09-06, by unc0rr
Some stuff to get good results from make 'package_source'
2007-08-24, by unc0rr
Oops, forgot file
2007-08-22, by unc0rr
Update translation
2007-08-20, by unc0rr
Better 'Load' page
2007-08-20, by unc0rr
Working 'Load' page
2007-08-20, by unc0rr
- Some changes to make build process clear
2007-08-20, by unc0rr
By default, turn 'alt damage show' option off
2007-08-20, by unc0rr
New palette of team colors
2007-08-20, by unc0rr
Fix some warnings
2007-08-18, by unc0rr
One more security fix (check size of QList before using QList::operator[])
2007-08-18, by unc0rr
- Update copyright header
2007-08-18, by unc0rr
- Highlight more undefined behavior of net protocol
2007-08-18, by unc0rr
gcc 4.3 related patch - missing header added :)
2007-08-16, by displacer
hedgehogs num bug fixed
2007-08-16, by displacer
improved bad message show
2007-08-16, by displacer
Highlight some bad behavior of network server/clients
2007-08-16, by unc0rr
- Small fixes
2007-08-16, by unc0rr
Small fixes
2007-07-21, by unc0rr
Save some memory
2007-07-21, by unc0rr
Fix some bug, finish playlist implementation
2007-07-21, by unc0rr
Finalize basic playlists implementation
2007-07-20, by unc0rr
Initial playlists support
2007-07-20, by unc0rr
- Simplify build system files
2007-07-20, by unc0rr
Improve land generator
2007-07-15, by unc0rr
UFO Sound
2007-07-15, by unc0rr
Desert Eagle sound
2007-07-15, by unc0rr
Fix bug when hedgehog moves not right after it is kicked
2007-07-14, by unc0rr
- TeamHealthSorter refactored to know about clans
2007-07-13, by unc0rr
Bots aims not directly at the center of enemy hedgehog
2007-07-13, by unc0rr
Get possible screen resolutions from SDL library
2007-07-12, by unc0rr
Only bots of 1-3 level use AirAttack weapon
2007-07-12, by unc0rr
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-08, by unc0rr
Fix hedgehogs switching
2007-07-03, by unc0rr
Fix warnings
2007-07-03, by unc0rr
Clan-based hedgehogs switching
2007-07-03, by unc0rr
- Introduce clans (teams with same color)
2007-07-03, by unc0rr
Fix regression introduced by previous commit
2007-07-03, by unc0rr
Convert teams list to array
2007-07-02, by unc0rr
Proto change: set color in addteam command
2007-07-02, by unc0rr
Fix some warnings
2007-07-02, by unc0rr
Fix AI jumping to wrong direction on the turn start
2007-07-01, by unc0rr
- Better randomness of placing hedgehogs on the land
2007-07-01, by unc0rr
- Get rid of ammoProp_AttackInFall and gstFalling
2007-06-17, by unc0rr
Small fixes
2007-06-11, by unc0rr
- Many fixes related to hh switcher
2007-06-11, by unc0rr
Ability to choose which info is shown above hedgehogs
2007-06-07, by unc0rr
- Various small fixes
2007-06-06, by unc0rr
Fix typo
2007-06-04, by unc0rr
- Fix some stupid bugs in collisions detecting code
2007-06-04, by unc0rr
"Setup" button instead of "New team", exclude playing teams from setup
2007-06-03, by displacer
- Fix some bugs
2007-06-03, by unc0rr
Save saves in Save directory
2007-05-30, by unc0rr
Update easter egg image
2007-05-30, by unc0rr
Fix the color of tag with damage by shotgun shot
2007-05-29, by unc0rr
Easter egg (with stub image, will paint later)
2007-05-29, by unc0rr
Option for alternative damage tags
2007-05-27, by unc0rr
Fix collision with current hedgehog
2007-05-27, by unc0rr
- One more land template
2007-05-27, by unc0rr
- Check for incoming buffer overflow
2007-05-27, by unc0rr
Teleported hedgehog picks up cases
2007-05-26, by unc0rr
One more land template
2007-05-26, by unc0rr
num hedgehogs while new team addition (dirty) fixed
2007-05-26, by displacer
Tags with current damage
2007-05-26, by unc0rr
- Fix some collision bugs
2007-05-24, by unc0rr
Teleportation tool
2007-05-24, by unc0rr
- Fix desert eagle
2007-05-24, by unc0rr
- Fix bug with desert damaging current hedgehog
2007-05-22, by unc0rr
- Don't kick cases by moving hedgehog
2007-05-21, by unc0rr
Fix using parachute while staying on the ground
2007-05-21, by unc0rr
- Remove deprecated code
2007-05-18, by unc0rr
Fix firepunch regression
2007-05-18, by unc0rr
Moving hedgehog could get another hedgehog moving forward
2007-05-14, by unc0rr
Simplify reading from file ;)
2007-05-10, by unc0rr
- Further work on new collisions implementation
2007-05-09, by unc0rr
New loading progress sprite code
2007-05-07, by unc0rr
Bots know shotgun behavior better
2007-05-07, by unc0rr
Now really fix compilation
2007-05-06, by unc0rr
Fix compilation on 64bit arch
2007-05-06, by unc0rr
- A good implementation of shotgun
2007-05-05, by unc0rr
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-04, by unc0rr
Fix collision info artifacts in Land array when two objects intersect
2007-05-02, by unc0rr
Mines also collide
2007-05-02, by unc0rr
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-05-02, by unc0rr
Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19, by unc0rr
Use freepascal's routines to manipulate threads
2007-03-19, by unc0rr
Oops, sorry...
2007-03-17, by unc0rr
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