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Render rubber duck timer when <6s
2016-05-12, by Wuzzy
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
2016-05-12, by Wuzzy
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
2016-05-12, by Wuzzy
Add rubber duck images for real
2017-04-08, by Wuzzy
Add sounds for rubberduck drop, destruction and water collision
2017-04-08, by Wuzzy
Add ammotype amDuck for rubber duck
2017-04-08, by Wuzzy
Add gear gtDuck: rubber duck
2017-04-08, by Wuzzy
Update changelog: Water anim., translations
2017-04-08, by Wuzzy
Fix bad water flow animation
2017-04-08, by KoBeWi
Water can now be animated
2017-04-08, by KoBeWi
Fix CPU level sprites falling down in ClimbHome (instead of stars)
2017-04-08, by Wuzzy
Locale: Replace outdated round start message with loading template
2017-04-08, by Wuzzy
Load screen: Move “LOADING” from image into text box
2017-04-08, by Wuzzy
Add a few home run messages (en, de)
2017-04-07, by Wuzzy
Add support for hog name in home run message
2017-04-07, by Wuzzy
Remove English-only text from campaign mission images
2017-04-07, by Wuzzy
Replace portal mission image with screenshot
2017-04-07, by Wuzzy
Harden the countdown sound check
2017-04-07, by Wuzzy
Fix name Scottish Gaelic being incorrectly displayed in language dropdown
2017-04-07, by Wuzzy
Add basic win/draw messages in Scottish Gaelic
2017-04-07, by Wuzzy
Scottish Gaelic translation update: tips, missions, frontend, engine
2017-04-07, by fios@foramnagaidhlig.net
Set turn time to 0 when current hog drowns
2017-04-07, by Wuzzy
Fix enemy saying “Missed” when poisoned w/o damage
2017-04-06, by Wuzzy
Fix time box tooltip saying it is not *yet* available in SD
2017-04-06, by Wuzzy
Show random event message on round start, instead of the static one
2017-04-06, by Wuzzy
Add new random victory/round draw messages in English
2017-04-06, by Wuzzy
Implement random round draw / team win messages
2017-04-06, by Wuzzy
Add back accidental removal of random mines
2017-04-06, by Wuzzy
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