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STM not needed too
2011-04-02, by unc0rr
Reverting..
2011-04-05, by Zorg
merge -- this time i tested
2011-04-02, by koda
Fixed messages complaining about no autorelease pool being set up with objects leaking on the Mac. I simply initialized an autorelease pool in the couple of places that needed it.
2011-04-03, by Zorg
Forgot to add this too..
2011-04-02, by Zorg
merge from zorg's clone
2011-04-02, by koda
I forgot to add this file.
2011-04-02, by Zorg
merge
2011-04-02, by unc0rr
Removing pages.cpp and splitting it up into various files.
2011-04-02, by Zorg
Some fixes. Can't reproduce ghosts now.
2011-04-02, by unc0rr
workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
2011-04-01, by nemo
not useful for visual gears, and apparently not helpful for consistency
2011-03-29, by nemo
eh. 1,000,000 might be better...
2011-03-29, by nemo
oops. vg dX/dY - just for consistency
2011-03-29, by nemo
dX/dY will return int * 100,000
2011-03-29, by nemo
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