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wtf
2018-11-05, by nemo
separate rectangle types based on right/bottom edge inclusivity
2018-11-05, by alfadur
actually there is a way to preserve mutable polygon iterator
2018-11-05, by alfadur
fix polygons getting unclosed on mirroring
2018-11-05, by alfadur
merge
2018-11-05, by alfadur
organize landgen a bit more
2018-11-05, by alfadur
- Fix land_dump always skipping bezierize step
2018-11-04, by unc0rr
yaml crate is having problems with unaligned arrays
2018-11-04, by alfadur
add command arguments to use a template from file into land_dump
2018-11-04, by alfadur
add a higher level map generation lib to load yaml templates into somewhere
2018-11-04, by alfadur
resolve some clippy complaints
2018-11-04, by alfadur
- Add distance-divider option to land_dump
2018-11-04, by unc0rr
polygonize OutlinePoints
2018-11-04, by alfadur
fix compile errors
2018-11-03, by alfadur
Implement non-overflowing calculations for high values
2018-11-03, by unc0rr
land_dump app for testing templated landgen
2018-11-03, by unc0rr
Fix portal color being switchable after losing control
2018-11-03, by Wuzzy
Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
2018-11-03, by Wuzzy
GameServer: Print syntax help if calling /maxteams without argument
2018-11-03, by Wuzzy
GameServer: Turn some messages into warnings
2018-11-03, by Wuzzy
probably should reuse it everywhere then
2018-11-03, by alfadur
should have been just norm
2018-11-03, by alfadur
You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
2018-11-03, by unc0rr
fix normal offset for split points and make directions more consistent
2018-11-03, by alfadur
reorder split rectangles
2018-11-03, by alfadur
simplify normal direction check for bounds distances
2018-11-03, by alfadur
import some clarity into border distance computation
2018-11-03, by alfadur
fix typos
2018-11-03, by alfadur
a bit more simplification
2018-11-03, by alfadur
swap coordinate system
2018-11-03, by alfadur
a bit of simplification
2018-11-03, by alfadur
typofix
2018-11-03, by alfadur
Fix another typo
2018-11-03, by unc0rr
Fix typo
2018-11-03, by unc0rr
mark the center in the theme editor
2018-11-03, by alfadur
fix play area rect
2018-11-03, by alfadur
Finish porting FindPoint()
2018-11-02, by unc0rr
add an existing template to the theme editor
2018-11-02, by alfadur
add basic land template to theme editor
2018-11-02, by alfadur
fix some compile errors
2018-11-02, by alfadur
add some more rectangle convenience methods
2018-11-02, by alfadur
Move flip and mirror to outline methods
2018-11-02, by unc0rr
add polygons
2018-11-02, by alfadur
fix infinite loop in landgen
2018-11-02, by alfadur
add more rectangle methods
2018-11-02, by alfadur
Add grenka to credits for Russian translation
2018-11-02, by Wuzzy
update theme editor
2018-11-02, by alfadur
Add some useful translation checker scripts for Lua
2018-11-02, by Wuzzy
component-wise division is actually useful sometimes
2018-11-02, by alfadur
Shortened translations of map types in Russian
2018-11-02, by Grigory Ustinov
Merge unC0Rr's FindPoint() stuff
2018-11-02, by Wuzzy
Update translations in ru.lua
2018-11-02, by Grigory Ustinov
Update Russian frontend translation
2018-11-02, by Grigory Ustinov
Fix mistakes in russian translation of tips
2018-11-02, by Grigory Ustinov
Update Russian frontend translations
2018-11-02, by Grigory Ustinov
Start convertion of FindPoint()
2018-11-02, by unC0Rr
Typecast the ASCII ESC char
2018-11-02, by Wuzzy
abs(hwRound()) is nonsense
2018-11-02, by unC0Rr
- Add methods to work with Rect as box
2018-11-02, by unC0Rr
Refactor tests, add fn center() for Line
2018-11-02, by unC0Rr
Introduce OutlineSegmentsIterator, some refactoring
2018-11-02, by unC0Rr
Remove pointless string assignment in PlaySoundV
2018-11-02, by Wuzzy
Fix ambigious abs in uGearsHandlersMess
2018-11-02, by Wuzzy
Fix bad "not" in uTeams (made pas2c angry)
2018-11-02, by Wuzzy
Use hexadecimal number to represent ASCII ESC
2018-11-02, by Wuzzy
Add Official racer challenge #17
2018-11-02, by Wuzzy
Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
2018-11-02, by Wuzzy
Rework lib structure, no code changes
2018-11-02, by unC0Rr
Update LastVoice when switching to fallback voice
2018-11-02, by Wuzzy
wrestle with borrow checker
2018-11-02, by alfadur
Commit broken code for divide_edges in hope for salvation
2018-11-02, by unc0rr
fix overflow check in airmine handling
2018-11-02, by alfadur
Also ban special symbols block
2018-11-01, by unc0rr
Fix game window width/height setting being broken when using Arabic locale
2018-11-01, by Wuzzy
Slightly correct russian translation of word utility
2018-11-01, by Grigory Ustinov
Update russian translation
2018-11-01, by Grigory Ustinov
Adapt russian translation for modern gaming language
2018-11-01, by Grigory Ustinov
start a physics engine to try out this data oriented thing everyone seems to be talking about
2018-11-01, by alfadur
Fix too long Polish translation of fps
2018-11-01, by KoBeWi
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
2018-11-01, by Wuzzy
Add missing translation in pl.lua
2018-11-01, by KoBeWi
prevent minigun bullet land impacts from pushing hedgehogs
2018-11-01, by alfadur
update theme editor to use new land generator implementation
2018-11-01, by alfadur
Fix taunts playing too fast after a shot
2018-11-01, by Wuzzy
merge
2018-11-01, by alfadur
Implement OutlinePoints for land generators, some ground work for template based landgen
2018-10-31, by unc0rr
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
2018-10-29, by unc0rr
add missions_ja.txt
2018-10-31, by alfadur
check for teamgone before activating switcher
2018-10-31, by nemo
Fix various string errors in Lua locale files
2018-10-31, by Wuzzy
japanese translation fixes
2018-10-31, by alfadur
bump server dependencies
2018-10-31, by alfadur
Fix critical Lua syntax errors in lt.lua
2018-10-31, by Wuzzy
Update Polish translation
2018-10-31, by KoBeWi
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
2018-10-31, by Wuzzy
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
2018-10-31, by Wuzzy
Stop using dsUnknown, replace with concrete damage sources
2018-10-31, by Wuzzy
Merge
2018-10-30, by Wuzzy
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
2018-10-30, by Wuzzy
Play another voice as fallback if sndRevenge could not be found
2018-10-30, by Wuzzy
Refactor fallback taunt code
2018-10-28, by Wuzzy
Add taunts: Leavemealone, Cutitout (when attacked many times)
2018-10-28, by Wuzzy
Add revenge taunt
2018-10-28, by Wuzzy
fix theme editor
2018-10-30, by alfadur
extract size struct for common usage
2018-10-30, by alfadur
add circle filling to land2d
2018-10-30, by alfadur
make theme editor render some random map lines
2018-10-30, by alfadur
hide get_next back
2018-10-29, by alfadur
start a theme editor as an excuse to see land generator in action
2018-10-29, by alfadur
make useful stuff public
2018-10-29, by alfadur
Start land generators implementation
2018-10-28, by unc0rr
Remove some dead code
2018-10-28, by unc0rr
Play sndStupid on round draw instead of sndNutter
2018-10-28, by Wuzzy
Chance to play sndNutter if player sacrifices hog and misses
2018-10-28, by Wuzzy
Only play sndThisOneIsMine if crate drops close to hog
2018-10-28, by Wuzzy
Shorten some Ohdear/Solong sounds to match the death animation
2018-10-27, by Wuzzy
Don't play sndDrat or sndBugger on self-kill
2018-10-27, by Wuzzy
New taunt: Runaway, when something is about to blow up near current hog
2018-10-27, by Wuzzy
Use sndWatchThis for molotov attack
2018-10-27, by Wuzzy
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
2018-10-27, by Wuzzy
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