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Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
2013-02-22, by nemo
close thei branch
physfslayer
2013-02-27, by koda
Messing around w/ Freezer
icegun
2013-02-24, by nemo
Support 'registered only' room flag in frontend
2013-02-22, by unc0rr
on windows fpc-linking is the funniest of all
physfslayer
2013-02-25, by koda
Add freezing hogs with icegun
icegun
2013-02-24, by Urbertar
oops. forgot this one.
2013-02-22, by nemo
moar docs update
physfslayer
2013-02-25, by koda
Add change ice gun image
icegun
2013-02-23, by Urbertar
Allow switching away from any weapon when during multishoot.
2013-02-22, by nemo
upd doc
physfslayer
2013-02-25, by koda
Add frozen land texture
icegun
2013-02-23, by Urbertar
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
2013-02-22, by unc0rr
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
2013-02-25, by koda
Add land freezing
icegun
2013-02-23, by Urbertar
Global notice with /global command. Can now warn users when doing server restart.
2013-02-22, by unc0rr
documentation
physfslayer
2013-02-24, by koda
Oh, and # too to prevent occasional game hang when N is followed by #
2013-02-22, by unc0rr
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
2013-02-24, by koda
Flush buffer on N command
2013-02-22, by unc0rr
disable unneeded physfs archives (as of bug 529)
physfslayer
2013-02-24, by koda
Try to prevent hedgehogs number in team desync
2013-02-21, by unc0rr
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
2013-02-24, by koda
Merge
2013-02-21, by unc0rr
blindly updated Android build files for new physfs
physfslayer
2013-02-23, by koda
Merge
2013-02-21, by unc0rr
updated ios project files for the new phys build system
physfslayer
2013-02-23, by koda
Merge
2013-02-21, by unc0rr
Workaround queued signals problem in netclient instead. Should fix everything.
2013-02-21, by unc0rr
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
2013-02-22, by koda
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