Mercurial
Mercurial
>
sheepy-clone
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-50
-28
+28
+50
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
More sane default weapons: remove rc, freezer, portals and landspray
2013-12-12, by unc0rr
reduce # of freezers to 1
2013-12-12, by nemo
changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
2013-12-13, by Periklis Ntanasis
fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
2013-12-12, by Periklis Ntanasis
removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
2013-12-11, by Periklis Ntanasis
make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
2013-12-10, by nemo
oups. accidentally commented out both lines
2013-12-10, by nemo
Better diagnostic message when failing to load theme.cfg
2013-12-10, by unc0rr
can't use parsecommand since it does sendipc
2013-12-10, by nemo
fix for fail to place using ammo
2013-12-10, by nemo
match girder on this one.
2013-12-09, by nemo
clear hat if load fails
2013-12-09, by nemo
set holiday hats for nohat hogs
2013-12-09, by cairo
moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
2013-12-10, by Periklis Ntanasis
Don't send empty theme in config
2013-12-10, by unc0rr
- Restrict game config changes in special rooms
2013-12-09, by unc0rr
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
2013-12-09, by nemo
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
2013-12-08, by nemo
Add missing gstCollision bug #725
2013-12-08, by nemo
fix Issue #724: Bee sound never stops (underwater when timer is 0)
2013-12-08, by sheepluva
string/typo fixes
2013-12-08, by sheepluva
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
2013-12-07, by nemo
use a variable that allows negative values instead.
2013-12-07, by nemo
disallow speech bubbles to go offscreen
2013-12-08, by sheepluva
fix speechbubbles assigning negative values to a Longword value, overflowing it
2013-12-08, by sheepluva
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
2013-12-06, by sheepluva
* turned out the no-flight zone is also a no-climb-and-progress zone
2013-12-06, by sheepluva
some more campaign string tweaks
2013-12-06, by sheepluva
less
more
|
(0)
-3000
-1000
-300
-100
-50
-28
+28
+50
+100
+300
+1000
+3000
tip