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client/server net pre-alpha
2007-01-10, by displacer
client/server net pre-alpha
2007-01-10, by displacer
Update some translations
2007-01-08, by unc0rr
Use new parameters, small protocol change
2007-01-08, by unc0rr
- Limit list of teams in game with 200 px
2007-01-08, by unc0rr
Fix for middle column not being growing in width
2007-01-07, by unc0rr
Forgot these files
2007-01-07, by unc0rr
Release mouse when keyboard focus lost
2007-01-07, by unc0rr
More statistics
2007-01-04, by unc0rr
- Better blowtorch
2007-01-04, by unc0rr
Better blowtorch
2006-12-19, by unc0rr
Attack angle constraints
2006-12-17, by unc0rr
Now blow torch angle can be changed during blowing :)
2006-12-17, by unc0rr
First implementation of Blow Torch
2006-12-17, by unc0rr
Use QSettings to storing config
2006-12-15, by unc0rr
Simplify hedgehogs physics code, make it better
2006-12-14, by unc0rr
Allow pause when wathing demos
2006-12-10, by unc0rr
Render FPS value to its own surface one time a second
2006-12-10, by unc0rr
'Show FPS' and 'FPS limit' options
2006-12-10, by unc0rr
Implemented FPS limit and show/hide FPS value
2006-12-10, by unc0rr
- Implement ammo cases
2006-12-10, by unc0rr
Current hedgehog is on top of others in Z-order
2006-12-10, by unc0rr
Some Z-ordering
2006-12-09, by unc0rr
Hedgehogs names are drawn where the hedgehogs are
2006-12-09, by unc0rr
automatic assign of game server TCP port
2006-12-08, by displacer
- Further work on stack of pages
2006-12-07, by unc0rr
Stacked walking trough pages
2006-12-07, by unc0rr
Ammo schemes and ammo stores support in engine
2006-12-05, by unc0rr
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