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guess what? merge 0.9.15 again...
2011-02-02, by koda
- Implement BAN protocol command
2011-02-02, by unc0rr
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
2011-02-02, by unc0rr
KICK and BAN actions (ban has no protocol command for it yet)
2011-02-02, by unc0rr
Fix even more
2011-02-02, by unc0rr
Fix merge :D
2011-02-02, by unc0rr
Merge server refactor into default
2011-02-02, by unc0rr
if source has uncommitted changes:
2011-02-02, by sheepluva
if on dev version append hg revision id to demos/saves' filenames
2011-02-02, by sheepluva
Thou shalt not leak!
2011-02-01, by sheepluva
addfilelog <3 debugfile
2011-02-01, by koda
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
2011-02-01, by sheepluva
stylesheet-based chat coloring (only internal for now)
2011-02-01, by sheepluva
make names in chats clickable. still color adjustments needed; and testing
2011-02-01, by sheepluva
open links in server message preview externally
2011-02-01, by sheepluva
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
2011-02-01, by koda
merge 0.9.15 once again
2011-02-01, by koda
make Random Weapons and No Jumping use the new custom goal function
2011-01-31, by Henek
nicklist actions:
2011-01-31, by sheepluva
oops 2
2011-01-30, by nemo
oops
2011-01-30, by nemo
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
2011-01-30, by nemo
activate icon display in menus
2011-01-30, by sheepluva
merge
2011-01-30, by unc0rr
fixed unlimeted fuel bug for rcplane
2011-01-30, by Henek
Fix ApplyDamage accepting Damage == 0
2011-01-30, by unc0rr
nicklists:
2011-01-30, by sheepluva
added dummy for tardis and ugly icons for tardis and structure
2011-01-29, by Henek
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
2011-01-29, by nemo
still in developement take on adding structures, working hiding of hogs and ejecting them later.
2011-01-29, by Henek
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
2011-01-29, by sheepluva
Ask for another nickname on collision. Works only with new server.
2011-01-29, by unc0rr
Update frontend's project file
2011-01-29, by unc0rr
nick sorting: give letters priority over all other chars
2011-01-29, by sheepluva
sort nick lists case-insensitive
2011-01-29, by sheepluva
lua: getter and setter for hedgehog hats
2011-01-28, by sheepluva
procedure for loading hats
2011-01-28, by sheepluva
add a new lua library with misc tools and removed redundant tracker functions
2011-01-25, by Henek
Two new gameplay modes: Tumbler and Racer.
2011-01-24, by mikade
bugfix for flag spawn, teleporter + rope
2011-01-24, by mikade
trim net nick in frontend
2011-01-22, by sheepluva
added GetGearRaduis and minor Tracker things
2011-01-22, by Henek
merge
2011-01-22, by unc0rr
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
2011-01-22, by sheepluva
Disallow isSpace chars at start and end of nicknames and room names
2011-01-22, by unc0rr
*sigh*
2011-01-21, by nemo
Fix typos in tips
2011-01-21, by mikade
updated italian translation
2011-01-21, by nemo
Fix empty message resulting in corrupted packets
2011-01-20, by unc0rr
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
2011-01-20, by koda
ios has still a case sensitive file system
2011-01-20, by koda
disable the C memory manager and keep the native pascal one
2011-01-19, by koda
new local play button graphic
2011-01-19, by koda
rename firepunch to shoryuken
2011-01-19, by nemo
implemented ranking in ios stats pages
2011-01-19, by koda
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
2011-01-18, by koda
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
2011-01-18, by Henek
sheepluva suggested that game should pause when in weapon screen (iphone only)
2011-01-18, by koda
Added tag 0.9.14.1-release for changeset ae71dff40ecc
2011-01-18, by koda
SwitchHog in scripting
2011-01-17, by nemo
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