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- Implement /callvote
2014-01-23, by unc0rr
- Allow delegation to specific person in fixed room
2014-01-23, by unc0rr
Don't delegate special room to another player when owner quits
2014-01-22, by unc0rr
More robust implementation of decompression
2014-01-22, by unc0rr
Small update of my voice-pack Default_ru
2014-01-22, by Wohlstand
actual fix
2014-01-22, by sheepluva
fix server not building
2014-01-22, by sheepluva
Show which file has failed
2014-01-22, by unc0rr
Check if frontend was too lazy to actually send drawn map data to the server
2014-01-22, by unc0rr
Oops, forgot this
2014-01-22, by unc0rr
test tweak/fix
2014-01-22, by sheepluva
more scripts found by sheepluva
2014-01-22, by koda
little gameServer cleanup
2014-01-22, by koda
restore revinfo
2014-01-21, by koda
readd r3be36d2fdca6
2014-01-21, by koda
ok really restore tests
2014-01-21, by koda
restore tests
2014-01-21, by koda
restore gameServer changes
2014-01-21, by koda
merge
2014-01-21, by koda
Halfplement voting
2014-01-22, by unc0rr
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
2014-01-21, by sheepluva
Fix server producing unreplayable records
2014-01-21, by unc0rr
use new API for changing GameFlags
2014-01-21, by sheepluva
luaAPI:
2014-01-21, by sheepluva
Fix detection of mapgen
2014-01-21, by unc0rr
Merge
2014-01-21, by unc0rr
This adds idle hog tinting. Active hog tinting still needed.
2014-01-20, by nemo
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
2014-01-21, by sheepluva
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
2014-01-21, by sheepluva
test for GetGravity and SetGravity
2014-01-21, by sheepluva
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
2014-01-20, by sheepluva
Implement drawnMapData function so checker could check replays with drawn maps
2014-01-21, by unc0rr
drill rocket test
2014-01-20, by sheepluva
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
2014-01-20, by sheepluva
remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
2014-01-20, by sheepluva
fix despeckle mutilating blurry land
2014-01-19, by sheepluva
- Make Racer report achievements
2014-01-20, by unc0rr
no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
2014-01-19, by sheepluva
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
2014-01-19, by sheepluva
add travis tests for the two new cmake options
2014-01-21, by koda
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
2014-01-19, by sheepluva
fixwhitespace and dos2unix
2014-01-21, by koda
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
2014-01-19, by sheepluva
partial merge of the webgl branch
2014-01-21, by koda
Fix checker logon process
2014-01-19, by Wohlstand
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
2014-01-18, by sheepluva
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
2014-01-18, by nemo
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
2014-01-17, by nemo
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
2014-01-17, by nemo
Convert some ansistrings to pchars
2014-01-18, by unc0rr
drop redundancies for lua and physfs
2014-01-17, by koda
fix linking physfs after a run of cmake
2014-01-17, by koda
happy 10000th commit
2014-01-17, by koda
fix build on travis
2014-01-17, by unC0Rr
use bundled physfs on win and osx
2014-01-17, by koda
fix some travis BUILD_ARGS and add a new one
2014-01-17, by koda
Merge pull request #11 from LocutusOfBorg/fix-arm
2014-01-17, by Vittorio Giovara
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
2014-01-17, by sheepluva
position "finger"/pointer over current hog above tags
2014-01-17, by sheepluva
style tweaks
2014-01-17, by sheepluva
update copyright to 2014
2014-01-17, by sheepluva
move room state filter
2014-01-17, by sheepluva
unCORr likes PChar arrays
2014-01-16, by sheepluva
In special rooms game starts when all players are ready
2014-01-16, by unc0rr
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
2014-01-16, by sheepluva
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
2014-01-16, by sheepluva
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
2014-01-16, by sheepluva
add compatibility for physicsfs 2.0
2014-01-15, by sheepluva
oops, fix build
2014-01-16, by unc0rr
Also define default value of THEME
2014-01-16, by unc0rr
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
2014-01-14, by sheepluva
fix seteffect documentation, lua wiki misled me there
2014-01-14, by sheepluva
ifdef for now
webgl
2014-01-19, by unc0rr
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
2014-01-14, by unc0rr
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
2014-01-09, by Gianfranco Costamagna
Free cached ammo menu tex on quit.
2014-01-13, by nemo
'-d' option to pas2c
webgl
2014-01-09, by unc0rr
Parse " and \ escaping in binds
2014-01-13, by unc0rr
rename NOPASCAL option to BUILD_ENGINE_C
webgl
2014-01-08, by koda
fix missing escape for usernick used in regexp
2014-01-13, by sheepluva
cosmetics
webgl
2014-01-08, by koda
Oops, forgot 'hg add' this file
2014-01-12, by unc0rr
call pas2c on hwengine only
webgl
2014-01-08, by koda
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
2014-01-12, by unc0rr
Oops
webgl
2014-01-08, by unc0rr
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
2014-01-12, by unc0rr
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
2014-01-08, by unc0rr
That check was too weird and complicated
2014-01-12, by unc0rr
Fix these too
webgl
2014-01-08, by unc0rr
Cake falls when loses ground
2014-01-10, by unc0rr
Fix two desync causes
webgl
2014-01-08, by unc0rr
keep velocity from fluttering between 2 and 3px / ms when falling...
2014-01-10, by nemo
pas2c engine now writes debug log
webgl
2014-01-07, by unc0rr
fix a few uses of VERSION_* checks
2014-01-08, by koda
Render chars as hex numbers
webgl
2014-01-07, by unc0rr
drop extra spaces from a few CMakeLists.txt files
2014-01-08, by koda
oh those signed chars
webgl
2014-01-07, by unc0rr
consistent cmake checks
2014-01-08, by koda
Fix doStepHandlers confusion
webgl
2014-01-06, by unc0rr
use mainstream project name
2014-01-08, by koda
- Don't define NOCONSOLE
webgl
2014-01-05, by unc0rr
add other libav library versions
2014-01-08, by koda
Prevent assertion on uninitialized variable
webgl
2014-01-05, by unc0rr
21 now
2014-01-08, by unc0rr
- Fix build via pas2c
webgl
2014-01-05, by unc0rr
Ban arch.c from source tarball
2014-01-08, by unc0rr
Fix build (no idea what's going on in this branch btw)
webgl
2014-01-05, by unc0rr
pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
2014-01-07, by nemo
merge default
webgl
2014-01-04, by unc0rr
Added cast to qreal, avoiding ftbfs due to issue #758
2014-01-07, by Gianfranco Costamagna
+speedup in binds config (fixes issue 749)
2014-01-04, by unc0rr
enable verbosity in travis builds
2014-01-04, by koda
revert 58dee07f7552
2014-01-04, by koda
hwlibrary also depends on hwengine
2014-01-04, by koda
correctly set this pascal flag for future compatibility
2014-01-04, by koda
update copyright year (twice) for Info.plist
2014-01-04, by koda
set common pascal library search path once
2014-01-04, by koda
explicitly set linker library path for pascal when deploying an older version
2014-01-04, by koda
allow specifying a different CMAKE_OSX_SYSROOT
2014-01-04, by koda
less spam
2014-01-03, by koda
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