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HedgeEditor: Proper indentation for atkArray and utilArray
2016-11-23, by Wuzzy
HedgeEditor: Improve secondary message
2016-04-20, by Wuzzy
HedgeEditor: Allow health crates with 0 health
2016-04-20, by Wuzzy
HedgeEditor: Make health/timer tags toggable with Precise+3
2016-11-23, by Wuzzy
HedgeEditor: Show tags for gear timers and health
2016-04-20, by Wuzzy
HedgeEditor: Play placement sound more often
2016-04-18, by Wuzzy
HedgeEditor: Proper error handling when attempting to delete hedgehogs
2016-04-18, by Wuzzy
HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
2016-04-18, by Wuzzy
HedgeEditor: Minor string corrections
2016-04-18, by Wuzzy
HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
2016-04-14, by Wuzzy
HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
2016-11-23, by Wuzzy
HedgeEditor: Fix nil bugs related to sprite placement mode
2016-04-09, by Wuzzy
HedgeEditor: Clean up some incorrect menu texts
2016-04-09, by Wuzzy
HedgeEditor: Make all hog and team names translatable and export them properly
2016-04-09, by Wuzzy
Add loc_noop to Locale Lua library
2016-04-09, by Wuzzy
HedgeEditor: Minor team/hog name fixes
2016-04-09, by Wuzzy
HedgeEditor: Resort sprite array, add sprTargetBee
2016-04-09, by Wuzzy
HedgeEditor: Implement frame selection for sprites
2016-04-09, by Wuzzy
Tweak HedgeEditor output: loc() hog/team names and tweak mission text
2016-04-09, by Wuzzy
HedgeEditor: Fix broken export of team colors
2016-04-09, by Wuzzy
HedgeEditor: Reliably change mission text on weapon switch
2016-04-09, by Wuzzy
HedgeEditor: Fix stuff being exported multiple times on multiple saves
2016-04-09, by Wuzzy
Don't agressively show HedgeEditor mission panel
2016-04-09, by Wuzzy
HedgeEditor: Don't count sprites failed to place
2016-04-09, by Wuzzy
HedgeEditor: Disable delete mode for sprite placement mode
2016-04-09, by Wuzzy
HedgeEditor: Allow to modify dud mine health
2016-04-09, by Wuzzy
HedgeEditor: Improved help disabled message, also loc()'ed
2016-04-09, by Wuzzy
Write better “greeting” message for HedgeEditor
2016-04-09, by Wuzzy
HedgeEditor: Add loc() to some forgotten strings, minor cleanup
2016-04-09, by Wuzzy
HedgeEditor: Generally improve menu help texts
2016-04-09, by Wuzzy
HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
2016-04-09, by Wuzzy
HedgeEditor: Improve graphics on girder/rubber placement
2016-04-09, by Wuzzy
HedgeEditor: Throw away code in comments and unused variables
2016-04-09, by Wuzzy
HedgeEditor: Refactor legacy GetVisualGearValues code
2016-04-09, by Wuzzy
HedgeEditor: Fix girder sprite being displayed a top left
2016-04-09, by Wuzzy
HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
2016-04-09, by Wuzzy
Add dud mine placement mode to HedgeEditor
2016-04-09, by Wuzzy
HedgeEditor: Tweak and reorder health/timer selection numbers
2016-04-09, by Wuzzy
HedgeEditor: Allow to set sticky mine timer
2016-04-09, by Wuzzy
Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
2016-11-23, by Wuzzy
Split up change log sections even more, and update it for Racer
2016-11-23, by Wuzzy
Allow to set Racer waypoint limit with script parameter “maxwaypoints”
2016-11-23, by Wuzzy
Fix incorrect type check of wpRad in Racer
2016-11-23, by Wuzzy
Highlight first Racer waypoint in placement phase
2016-11-23, by Wuzzy
Allow to remove waypoints in Racer with precise key
2016-11-23, by Wuzzy
Fix Construction Mode screwing up when initialenergy > maxenergy
2016-11-23, by Wuzzy
Use GetAmmoName in Construction Mode
2016-11-23, by Wuzzy
Disable Sudden Death in Shoppa for good
2016-11-22, by Wuzzy
Remove colons in campaign screen for more UI consistency
2016-11-22, by Wuzzy
Align drop-down text of unfinished campaign missions with finished icons
2016-11-22, by Wuzzy
Give infinite ropes in Running for survival mission
2016-11-22, by Wuzzy
Add skip option to desert01, fruit02, moon01 in A Space Adventure
2016-11-22, by Wuzzy
Fix double achievements and ranks in The First Stop mission (fixes #106)
2016-11-22, by Wuzzy
Prepend "User quit: " to client-side quit messages
2016-11-20, by unc0rr
Use proper start button in training menu
2016-11-20, by Wuzzy
Update changelog about mission tabs
2016-11-20, by Wuzzy
Update German mission description strings
2016-11-20, by Wuzzy
Make tab of mission list tab header blend into mission list
2016-04-13, by Wuzzy
Update English mission descriptions to better fit tabbed mission menu
2016-04-13, by Wuzzy
Mission recategorization into trainings, challenges and scenarios.
2016-04-13, by Wuzzy
Fix typo in German campaign translation
2016-11-20, by Wuzzy
Update changelog for space campaign updates
2016-11-20, by Wuzzy
Complete space campaign's spacetrip mission if all main+side missions are completed
2016-11-20, by Wuzzy
Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
2016-11-20, by Wuzzy
Expose number of air mines in Lua variable AirMinesNum
2016-11-20, by Wuzzy
Add more descriptions into desktop entry files, fix some specification mismatches
2016-11-20, by Wuzzy
Merge new Cheese map
2016-11-20, by Wuzzy
Update changelog about campaign screen check marks
2016-11-20, by Wuzzy
Don't show AI-controlled teams in campaigns page
2016-05-04, by Wuzzy
Make campaign mission names translatable
2016-05-04, by Wuzzy
Make campaign names translatable
2016-05-04, by Wuzzy
Seperate campaign victories from campaign mission victories
2016-05-04, by Wuzzy
Update campaign drop-down list after campaign victory
2016-05-04, by Wuzzy
Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
2016-05-04, by Wuzzy
Campaign page: Add labels and move start button to footer
2016-05-04, by Wuzzy
Save mission success for A Space Adventure missions
2016-11-20, by Wuzzy
Add support for storing and displaying success of campaign missions
2016-05-04, by Wuzzy
Update campaign victory status when changing selection
2016-05-04, by Wuzzy
Store campaign victories in campaign variable "Won"
2016-05-03, by Wuzzy
Show check marks for campaigns with Won=true
2016-05-03, by Wuzzy
Updated cheese map
2016-11-19, by CopherNeue
Overwrite special ammo descriptions in Racer script
2016-11-19, by Wuzzy
Allow to ignore overwritten ammo name in GetAmmoName
2016-11-19, by Wuzzy
GetAmmoName now returns ammo name overwritten by SetAmmoTexts
2016-11-19, by Wuzzy
Update changelog for SetAmmoTexts-related changes
2016-11-19, by Wuzzy
Change descriptions for special Construction Mode tools
2016-11-19, by Wuzzy
Add SetAmmoDescriptionAppendix to Lua API, see issue 82
2016-05-10, by Wuzzy
Make SetAmmoTexts update ammo menu weapon name, too
2016-05-10, by Wuzzy
Add Lua API function SetAmmoTexts (see issue 82)
2016-05-09, by Wuzzy
Update Changelog: Add Racer and TechRacer updates
2016-11-19, by Wuzzy
TechRacer: Cleanup mess regarding teams which did not finish
2016-04-13, by Wuzzy
Fix some incorrect TechRacer messages
2016-04-13, by Wuzzy
TechRacer: Show racing times and ranking in stats screen
2016-04-13, by Wuzzy
Force TechRacer maps when image map is selected. Fixes Google Code issue #882
2016-04-13, by Wuzzy
TechRacer: Don't mess with ammo caption while in waypoint.
2016-04-13, by Wuzzy
Clean up TechRacer strings
2016-04-13, by Wuzzy
Racer: Reduce minimum number of waypoints to 2, tweak descriptions
2016-04-13, by Wuzzy
Racer: Clean up “did not finish” mess
2016-04-13, by Wuzzy
Add new Racer script parameter: waypointradius
2016-04-13, by Wuzzy
Racer: Dump old commented-out code
2016-11-19, by Wuzzy
Racer: Show “Track completed!” message
2016-04-13, by Wuzzy
Add “rounds” script parameter for Racer
2016-04-13, by Wuzzy
Racer: Don't mess with ammo display when touching waypoint
2016-04-13, by Wuzzy
Racer: Clean up strings
2016-04-13, by Wuzzy
Implement stats screen for Racer
2016-04-13, by Wuzzy
Add “boring” voice to voice queue to avoid voice overlapping
2016-05-01, by Wuzzy
Enable timer warning sounds in hog placement phase
2016-05-01, by Wuzzy
Add changelog entries for the timer color-coding and countdown sounds
2016-11-19, by Wuzzy
When doing something, set ready time to 0 instead of 1
2016-05-01, by Wuzzy
Fix sniper rifle making timer gray all the time
2016-05-01, by Wuzzy
Show timer at 999s instead of 1000s
2016-05-01, by Wuzzy
Make timer gray while the time is not running or while it is paused
2016-04-30, by Wuzzy
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
2016-04-30, by Wuzzy
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
2016-11-19, by Wuzzy
Make the timer red when it is the get-away time
2016-04-30, by Wuzzy
Turn timer digits green when it's still the ready timer
2016-04-30, by Wuzzy
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
2016-11-19, by Wuzzy
Fix Qt warnings about QLayout (Fixes #127)
2016-11-17, by Wuzzy
Update Mutant script
2016-11-17, by Wuzzy
Update changelog for CTF
2016-11-17, by Wuzzy
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