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GCI2012: Advanced Keyboard Configuration
2012-12-29, by dag10
Preserve windowed resolution after manual resize
2012-12-30, by vitiv
ok, enable the splashscreen for win only
2012-12-28, by koda
Added Support for variable windowed resolution.
2012-12-29, by vitiv
restore compatibility with cmake 2.6
2012-12-28, by koda
NSIS workaround no longer necessary
2012-12-27, by koda
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
webgl
2013-01-02, by koda
disable splash on linux
2012-12-27, by koda
Small GL message
webgl
2012-12-30, by Michael Hartman
add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
2012-12-27, by koda
uStore.pas: Correctly point to shaders
webgl
2012-12-30, by Michael Hartman
oops, forgot that data absolute path only applies to linux
2012-12-27, by koda
Added shaders and -GL2 option
webgl
2012-12-30, by Michael Hartman
move DATA_INSTALL_DIR to the configurable options section
2012-12-27, by koda
fix hwc install and pas2c preprocessing (but not total conversion)
webgl
2012-12-25, by koda
typo when using DATA_INSTALL_DIR
2012-12-27, by koda
update branch with default
webgl
2012-12-25, by koda
Fix build
2012-12-27, by unc0rr
GCI2012: Feedback Redo
2012-12-25, by dag10
convert Game() library call to argc,argv format so that we can use the new parsing functions
2012-12-25, by koda
Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
2012-12-24, by nemo
GCI2012: Change Argument Passing Between Frontend and Engine
2012-12-24, by RowanD
merge
2012-12-24, by koda
get executable directory at runtime rather than configure time
2012-12-24, by koda
adjust rpath on osx too for libengine
2012-12-24, by koda
fix sky
2012-12-24, by nemo
Shoppa tournament 2012 winners
2012-12-22, by nemo
trophyrace with names removed
2012-12-22, by nemo
GCI2012: Beautify Network Page
2012-12-20, by dag10
remove the CROSSAPPLE option until a better solution is found
2012-12-20, by koda
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-12-20, by koda
edit rpath manually, allowing frontend+libengine to run on linux too
2012-12-19, by koda
can change library name and compile it on windows again
2012-12-19, by koda
remove FPFLAGS and GHFLAGS from cache every time
2012-12-19, by koda
can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
2012-12-19, by koda
can use engine as library on windows too
2012-12-18, by koda
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
2012-12-18, by koda
bye bye cBits
2012-12-17, by koda
move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
2012-12-17, by koda
GCI2012: Optional Second Argument
2012-12-17, by RowanD
Use physfs here too
flibqtfrontend
2012-12-18, by unc0rr
add hwengine.desktop to hgignore
2012-12-16, by sheepluva
Merge from default
flibqtfrontend
2012-12-16, by unc0rr
Pass ROUND_FINISHED to engine so it could stop syncing
2012-12-16, by unc0rr
improve engine cmd line parsing and its documentation
2012-12-16, by RowanD
Documented an unclear method call
2012-12-15, by Ondrej Skopek
Reloads PAGE_SETUP values after clearing passwordhash
2012-12-15, by Ondrej Skopek
Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
2012-12-14, by Ondrej Skopek
Merge from parent
2012-12-14, by Ondrej Skopek
Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
2012-12-14, by Ondrej Skopek
Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
2012-12-13, by Ondrej Skopek
fixed minor problem with saving hash
2012-12-12, by Ondrej Skopek
Removed whitespaces, refactored hash setting getting and clearing
2012-12-12, by Ondrej Skopek
Removed commented-out unused code
2012-12-11, by Ondrej Skopek
*sigh*
2012-12-14, by nemo
Patched login dialog bugs, added retry dialogs
2012-12-10, by Ondrej Skopek
Try to be friendlier to small screen sizes. Use 800x600 if width/height of 2/3rds is smaller than 800x600 (things don't look smaller than that size), use desktop size if it is for some reason smaller than 800x600
2012-12-14, by nemo
uint32_t -> quint32
2012-12-10, by nemo
Fix linux build broken in ra1577759bf62 (probably)
2012-12-10, by koda
Fix non-osx build broken in ra874d00df4a4. Dudes... :(
2012-12-10, by unc0rr
Fix windows build broken in raf97cdbb7713
2012-12-10, by unc0rr
cmake set variable and typo
2012-12-10, by koda
GCI2012: Autoupdate Button in Settings
2012-12-10, by Drew Gottlieb
cmake verbosity/documentation/cleanup/formatting
2012-12-09, by koda
Implement some more callbacks
flibqtfrontend
2012-12-16, by unc0rr
partially revert r1fba650c2aa4 on misc/physfs/CMakeLists.txt which randomly set true and false variables
2012-12-09, by koda
Delete poller when game is over
flibqtfrontend
2012-12-14, by unc0rr
less linking needed, raise minimum_osx_version when videorec is enabled
2012-12-09, by koda
Merge with default
flibqtfrontend
2012-12-08, by unc0rr
hides the 'email' prompt on the feedback page (as that doesn't work, so it's a misleading/useless feature), makes the "please add your email" text a little nicer and more noticeable, and makes the "feedback" and "downloadable content" buttons on the main menu a little bit larger, and more clickable.
2012-12-08, by Drew Gottlieb
Some fixes
flibqtfrontend
2012-12-08, by unc0rr
Unbreak build
flibqtfrontend
2012-12-08, by unc0rr
Unbreak build
2012-12-08, by unc0rr
removing the optimisation that caused (most likely) the lua crashes on osx
flibqtfrontend
2012-12-08, by koda
removing the optimisation that caused (most likely) the lua crashes on osx
2012-12-08, by koda
strip available ram entry, add notice for entering email
flibqtfrontend
2012-12-08, by koda
strip available ram entry, add notice for entering email
2012-12-08, by koda
GCI2012: Google Issue Login
flibqtfrontend
2012-12-08, by Drew Gottlieb
GCI2012: Google Issue Login
2012-12-08, by Drew Gottlieb
will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
flibqtfrontend
2012-12-07, by mk12
will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
2012-12-07, by mk12
updated frontend translation
flibqtfrontend
2012-12-07, by Marco Bresciani
updated frontend translation
2012-12-07, by Marco Bresciani
fix some comments and add basic doxygen file
flibqtfrontend
2012-12-06, by sheepluva
fix some comments and add basic doxygen file
2012-12-06, by sheepluva
GCI2012: Corrected headers for generate documentation (doxygen)
flibqtfrontend
2012-12-04, by Mrowqa
GCI2012: Corrected headers for generate documentation (doxygen)
2012-12-04, by Mrowqa
fix build on linux for me ( the uint32_t releated breakage )
flibqtfrontend
2012-12-06, by sheepluva
fix build on linux for me ( the uint32_t releated breakage )
2012-12-06, by sheepluva
GCI2012: Refactor Authors Page
flibqtfrontend
2012-12-06, by koda
GCI2012: Refactor Authors Page
2012-12-06, by koda
tinker around the info delivery...
flibqtfrontend
2012-12-06, by koda
GCI2012: Sound Option, Hear Only Music
2012-12-06, by koda
GCI2012: Embed System Info
flibqtfrontend
2012-12-05, by Martin Bede
tinker around the info delivery...
2012-12-06, by koda
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
flibqtfrontend
2012-12-04, by Mitchell Kember
GCI2012: Embed System Info
2012-12-05, by Martin Bede
Merge
2012-12-05, by Mitchell Kember
Cleaned up frontend options a bit and added a couple WhatsThis messages.
flibqtfrontend
2012-12-04, by Mitchell Kember
Command to delegate room to other player
2012-12-06, by unc0rr
Removed redundant "enable"s on checkboxes and variable names.
flibqtfrontend
2012-12-04, by Mitchell Kember
Change room name if room admin is kicked
2012-12-06, by unc0rr
Command to delegate room to other player
flibqtfrontend
2012-12-06, by unc0rr
Stop syncing when recieved 'o' message
2012-12-06, by unc0rr
Change room name if room admin is kicked
flibqtfrontend
2012-12-06, by unc0rr
Send "ROUND_FINISHED" to room clients when server thinks so
2012-12-06, by unc0rr
Stop syncing when recieved 'o' message
flibqtfrontend
2012-12-06, by unc0rr
Better check for bans
2012-12-06, by unc0rr
Send "ROUND_FINISHED" to room clients when server thinks so
flibqtfrontend
2012-12-06, by unc0rr
Show others if spectator is in game
2012-12-05, by unc0rr
Better check for bans
flibqtfrontend
2012-12-06, by unc0rr
Show who's in game to spectators
2012-12-05, by unc0rr
Merge
2012-12-05, by Mitchell Kember
Show others if spectator is in game
flibqtfrontend
2012-12-05, by unc0rr
"Registered users only" room flag
2012-12-05, by unc0rr
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
2012-12-04, by Mitchell Kember
Show who's in game to spectators
flibqtfrontend
2012-12-05, by unc0rr
Cleaned up frontend options a bit and added a couple WhatsThis messages.
2012-12-04, by Mitchell Kember
kinda treat graves like hedgehogs for the purpose of looking up hog info
2012-12-05, by nemo
"Registered users only" room flag
flibqtfrontend
2012-12-05, by unc0rr
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