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some more fixing
2014-11-29, by sheepluva
Disable testing if BUILD_ENGINE_C=ON (they fail)
2014-11-28, by Gianfranco Costamagna
fix some pas2c related issues
2014-11-29, by sheepluva
Verbose tests
2014-11-26, by Gianfranco Costamagna
fix invulnerability check for shotgun
2014-11-28, by nemo
Add testsuite
2014-11-25, by Gianfranco Costamagna
zopfli compression for images where the win was 10+% and the files would be included in the release
2014-11-28, by nemo
finnish translation fixes
2014-11-27, by Janne Uusitupa
Added TechRacer (still needs a lot of love), updated changelog
2014-11-27, by mikade
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
2014-11-27, by sheepluva
move fixed test case out of 'todo'
2014-11-26, by sheepluva
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
2014-11-25, by nemo
move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
2014-11-25, by sheepluva
Add scheme and weaponset for Construction Mode.
2014-11-25, by mikade
test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
2014-11-24, by sheepluva
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