Mercurial
Mercurial
>
sheepy-clone
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-1000
-300
-100
-15
+15
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
- Right way to handle rope ammo
2009-01-31, by unc0rr
Remove ugly hack. It's so ugly...
2009-01-30, by unc0rr
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-30, by unc0rr
Fix border drawing when drilling
2009-01-30, by unc0rr
Implement initial sound volume option
2009-01-30, by unc0rr
- nemo's patch for custom cave map dimensions
2009-01-29, by unc0rr
A bit better template
2009-01-29, by unc0rr
Replace current templates with one cavern one
2009-01-27, by unc0rr
nemo's template patch (invertion)
2009-01-27, by unc0rr
Allow loading maps and forts
2009-01-26, by unc0rr
Fix airplane
2009-01-26, by unc0rr
Update RC plane sprite
2009-01-26, by unc0rr
New digits
2009-01-26, by unc0rr
That was wrong place for the patch
2009-01-26, by unc0rr
Turn cave mode on automatically when there are pixels on top of map
2009-01-26, by unc0rr
less
more
|
(0)
-1000
-300
-100
-15
+15
+100
+300
+1000
+3000
+10000
tip