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oops, haskell uses gcc to link, correctly pass flags
2013-06-12, by koda
since shared libs are now our friends, let's optimise them
2013-06-12, by koda
aaaaand let's not forget about lua, which has also a slightly revised build process
2013-06-12, by koda
drop the '_'
2013-06-12, by koda
and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
2013-06-12, by koda
also physlayer can be comiled as static or shared now
2013-06-12, by koda
redid FindGLEW in the right way (tm)
webgl
2013-06-17, by koda
love cmake when it works
2013-06-12, by koda
pas2c import
webgl
2013-06-17, by unC0Rr
setup RPATH, bump cmake
2013-06-11, by koda
update with default
webgl
2013-06-17, by koda
these check are now useless
2013-06-11, by koda
Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
2013-06-17, by nemo
I hate you, I hate you with all my heart...
2013-06-11, by koda
'i' flag for in-room status
2013-06-16, by unc0rr
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
2013-06-11, by koda
fix launching on windows
2013-06-12, by koda
move paths setup in separate cmake module
2013-06-10, by koda
merge my campaign page changes with default
2013-06-12, by Periklis Ntanasis
backout r1bed4aee19e0 and r3883b5dc600c
2013-06-10, by koda
moar cpack ignore
2013-06-11, by koda
merge (could have grafted)
2013-06-11, by koda
osx, link also foundation to physfs
2013-06-11, by koda
added images and corrected bug that didn't show correct description at some occasions
2013-06-12, by Periklis Ntanasis
libssp (required by stack-protector) is not available on 10.4
2013-06-11, by koda
issue 562, image and description for the campaign page
2013-05-27, by Periklis Ntanasis
added missing image
2013-06-11, by Periklis Ntanasis
changed variable and function name
2013-06-11, by Periklis Ntanasis
removing sendstats(uScript) from luaAPI
2013-06-10, by Periklis Ntanasis
created a new sendstat type for changing the kills label
2013-06-10, by Periklis Ntanasis
fix non changing graph title and sendstat health
2013-06-09, by Periklis Ntanasis
correct health statsend for lua scritps
2013-06-08, by Periklis Ntanasis
added option to change stats graph title
2013-06-08, by Periklis Ntanasis
made lua scripts able to turn off automatic game stats
2013-06-06, by Periklis Ntanasis
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
2013-06-06, by Periklis Ntanasis
added custom stats message
2013-06-04, by Periklis Ntanasis
added sendstat and sendstats support for lua scripts
2013-06-03, by Periklis Ntanasis
More verbose initialization
2013-06-10, by unc0rr
visibility unsupported on windows
2013-06-10, by koda
Some fixes to make pas2c+clang compile all engine files
webgl
2013-06-16, by unc0rr
protect all types with -fstack-protector-all
2013-06-10, by koda
- Fix 'and not' without parentheses
webgl
2013-06-15, by unc0rr
stack-protector flag needs to be passed to the linker as well
2013-06-10, by koda
Allow building with modern 'base' package
webgl
2013-06-15, by unc0rr
port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
2013-06-06, by koda
lua warning with clang
webgl
2013-06-09, by koda
These could be handy
2013-06-09, by unc0rr
update with default
webgl
2013-06-09, by koda
set linker flags where appropriate
2013-06-09, by koda
this was getting annoying, don't error out on warnings physfs
2013-06-09, by koda
ok. this could be tidier, but, I'm sick of hogs w/ unmodified thaw thawing on exactly wrong turn.
2013-06-07, by nemo
make sure that also CXX sources pick up the flags (although I'm not 100% of the correctness of the tests)
2013-06-08, by koda
add fstack-protector and fvisibility=hidden to cmake tests
2013-06-08, by koda
also apply linker flags to haskell programs
2013-06-08, by koda
add relro linker tests (issue 663)
2013-06-08, by koda
move compiler checks in a separate cmake module
2013-06-08, by koda
simplify cmake message syntax a little bit
2013-06-08, by koda
move platform specific and revision info code into separate cmake modules
2013-06-08, by koda
update changelog
2013-06-07, by sheepluva
move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
2013-06-07, by nemo
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