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koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-25, by nemo
rename jetpack to flying saucer
2009-06-24, by nemo
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
2009-06-24, by unc0rr
koda's OpenAL conversion:
2009-06-24, by unc0rr
extra check suggested by unc0rr
2009-06-22, by nemo
allow brief ground touches
2009-06-22, by nemo
Kill saucer if it touches the ground, Tiy's new graphic
2009-06-22, by nemo
set vector to negative *after* applying upward vector
2009-06-22, by nemo
disable selection sprite, nudge ship into the air on launch
2009-06-22, by nemo
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
2009-06-21, by nemo
Oops, fix database process interaction
2009-06-21, by unc0rr
Oops. Forgot the ugly graphic
2009-06-21, by nemo
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