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Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
hedgeroid
2011-06-28, by Xeli
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
2011-07-03, by sheepluva
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
hedgeroid
2011-06-28, by Xeli
Merge
2011-07-01, by unc0rr
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
2011-06-28, by Xeli
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
2011-06-30, by nemo
Using the correct resolution rahter than a hardcoded one
hedgeroid
2011-06-24, by Xeli
Enable autoswitch on turn start for The Specialists Mode.
2011-06-30, by mikade
Added a script to build and install the application, users must define a path to the ndk
hedgeroid
2011-06-24, by Xeli
merge
2011-06-29, by unc0rr
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
2011-06-24, by Xeli
call onusedammo earlier for switcher
2011-06-29, by nemo
Tiny optimization: convert smooth wind indicator change gear into visual gear
2011-06-30, by unc0rr
disabled engine Protocol check until i fix config.in
hedgeroid
2011-06-24, by Xeli
match snow to visual gear
2011-06-28, by nemo
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